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1 /*
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2 256-color 3D graphics hack for real-mode DOS.
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3 Copyright (C) 2011 John Tsiombikas <nuclear@member.fsf.org>
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4
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5 This program is free software: you can redistribute it and/or modify
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6 it under the terms of the GNU General Public License as published by
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7 the Free Software Foundation, either version 3 of the License, or
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8 (at your option) any later version.
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9
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10 This program is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 GNU General Public License for more details.
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14
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15 You should have received a copy of the GNU General Public License
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16 along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18 #include <stdio.h>
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19 #include <stdlib.h>
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20 #include <string.h>
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21 #include <assert.h>
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22 #include "mingl.h"
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23 #include "mglimpl.h"
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24
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25
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26 static struct vertex *vleft, *vright;
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27 static struct framebuffer *fb;
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28 static struct state *st;
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29
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30
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31 #define SCAN_EDGE scan_edge_flat
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32 #define SCAN_LINE scan_line_flat
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33 #undef INTERP_DEPTH
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34 #undef INTERP_ENERGY
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35 #include "scantmpl.h"
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36 #undef SCAN_EDGE
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37 #undef SCAN_LINE
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38
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39 #define SCAN_EDGE scan_edge_z
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40 #define SCAN_LINE scan_line_z
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41 #define INTERP_DEPTH
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42 #undef INTERP_ENERGY
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43 #include "scantmpl.h"
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44 #undef SCAN_EDGE
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45 #undef SCAN_LINE
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46
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47 #define SCAN_EDGE scan_edge_e
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48 #define SCAN_LINE scan_line_e
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49 #undef INTERP_DEPTH
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50 #define INTERP_ENERGY
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51 #include "scantmpl.h"
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52 #undef SCAN_EDGE
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53 #undef SCAN_LINE
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54
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55 #define SCAN_EDGE scan_edge_ze
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56 #define SCAN_LINE scan_line_ze
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57 #define INTERP_DEPTH
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58 #define INTERP_ENERGY
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59 #include "scantmpl.h"
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60 #undef SCAN_EDGE
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61 #undef SCAN_LINE
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62
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63 static void (*scan_edge)(struct vertex*, struct vertex*);
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64 static void (*scan_line)(int, unsigned char*);
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65
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66 int mgl_rast_init(struct state *state, struct framebuffer *fbuf)
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67 {
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68 fb = fbuf;
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69 st = state;
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70
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71 if(!(vleft = malloc(fb->height * sizeof *vleft))) {
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72 return -1;
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73 }
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74 if(!(vright = malloc(fb->height * sizeof *vright))) {
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75 free(vleft);
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76 return -1;
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77 }
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78
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79 scan_edge = scan_edge_flat;
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80 scan_line = scan_line_flat;
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81
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82 return 0;
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83 }
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84
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85 void mgl_rast_cleanup(void)
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86 {
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87 free(vleft);
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88 free(vright);
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89 }
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90
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91 void mgl_rast_prepare(void)
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92 {
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93 static void (*sedge[])(struct vertex*, struct vertex*) = {
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94 scan_edge_flat, /* 00 */
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95 scan_edge_z, /* 01 */
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96 scan_edge_e, /* 10 */
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97 scan_edge_ze /* 11 */
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98 };
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99 static void (*sline[])(int, unsigned char*) = {
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100 scan_line_flat, /* 00 */
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101 scan_line_z, /* 01 */
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102 scan_line_e, /* 10 */
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103 scan_line_ze /* 11 */
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104 };
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105 int bits = 0;
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106
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107 if(st->flags & MGL_SMOOTH) {
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108 bits |= 2;
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109 }
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110 if((st->flags & MGL_DEPTH_TEST) && fb->zbuf) {
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111 bits |= 1;
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112 }
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113
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114 scan_edge = sedge[bits];
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115 scan_line = sline[bits];
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116 }
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117
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118 void mgl_draw_point(struct vertex *v)
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119 {
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120 int x = (int)ROUND(v->pos.x);
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121 int y = (int)ROUND(v->pos.y);
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122
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123 if(x >= 0 && x < fb->width && y >= 0 && y < fb->height) {
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124 int cidx = v->cidx + v->energy * st->col_range;
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125 fb->pixels[y * fb->width + x] = cidx;
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126 }
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127 }
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128
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129 void mgl_draw_line(struct vertex *v0, struct vertex *v1)
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130 {
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131 /* TODO */
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132 fprintf(stderr, "draw_line unimplemented\n");
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133 abort();
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134 }
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135
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136 void mgl_draw_poly(struct vertex *v, int numv)
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137 {
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138 int ybeg, yend, i;
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139 unsigned char *sline;
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140
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141 ybeg = fb->height;
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142 yend = 0;
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143
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144 for(i=0; i<numv; i++) {
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145 struct vertex *v0 = v + i;
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146 struct vertex *v1 = v + (i + 1) % numv;
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147 int y = (int)ROUND(v0->pos.y);
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148
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149 scan_edge(v0, v1);
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150
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151 if(y > yend) yend = y;
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152 if(y < ybeg) ybeg = y;
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153 }
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154
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155 if(ybeg < 0) ybeg = 0;
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156 if(yend >= fb->height) yend = fb->height - 1;
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157
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158 sline = fb->pixels + ybeg * fb->width;
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159 for(i=ybeg; i<yend; i++) {
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160 scan_line(i, sline);
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161 sline += fb->width;
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162 }
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163 }
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