dos3d

annotate README @ 3:0e781cc43178

adding textures
author John Tsiombikas <nuclear@member.fsf.org>
date Mon, 21 Nov 2011 10:16:09 +0200
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nuclear@0 1 A short trip back in time in the days of 16bit graphics programming for MS-DOS
nuclear@0 2 in VGA mode 13h.
nuclear@0 3
nuclear@0 4 Copyright (C) 2011 John Tsiombikas <nuclear@member.fsf.org>
nuclear@0 5 Feel free to use, modify and redistribute this code under the terms of the GNU
nuclear@0 6 General Public License version 3 (or at your option any later version published
nuclear@0 7 by the free software foundation). See COPYING for details.
nuclear@0 8
nuclear@0 9 interesting source code files:
nuclear@0 10 - mingl.c: quick & dirty 256-color renderer with a vaguely GL-like interface.
nuclear@0 11 - vga.c: denthoresque vga mode 13h driver.
nuclear@0 12 - timer.c: DOS timer and 8254 code.
nuclear@0 13
nuclear@0 14 To compile this you need Borland C, any version should do. Just type make.
nuclear@0 15
nuclear@0 16 Special thanks to the vim project for providing a DOS version of vim, without it
nuclear@0 17 this would be much less enjoyable.