nuclear@0: #ifndef REND_H_ nuclear@0: #define REND_H_ nuclear@0: nuclear@0: #include nuclear@0: nuclear@0: void set_framebuffer(int width, int height, float *pixels); nuclear@0: void set_distance_function(float (*dfunc)(float, float, float)); nuclear@0: void set_camera_matrix(const Matrix4x4 &xform); nuclear@0: nuclear@0: void start_render(); nuclear@0: void wait_render(); nuclear@0: nuclear@0: void render(); nuclear@0: nuclear@0: #endif // REND_H_