nuclear@35: Deepstone (unfinished) nuclear@35: ---------------------- nuclear@35: This would/will be a dungeon crawler if I ever finish it. nuclear@0: nuclear@35: Copyright (C) 2013 John Tsiombikas nuclear@0: Feel free to use, modify and redistribute this code under the terms of the GNU nuclear@0: General Public License version 3 (or at your option any later version published nuclear@0: by the free software foundation). See COPYING for details. nuclear@0: nuclear@35: Usage nuclear@35: ----- nuclear@35: Just start it, walk around with WASD and look around by moving the mouse. nuclear@35: Nothing else to do at the moment :) nuclear@0: nuclear@35: Precompiled binaries included in the archive: nuclear@35: * deepston.exe MS-DOS version (32bit, requires included dos4gw.exe) nuclear@35: * deepstone-win32.exe 32bit Windows version nuclear@35: * deepstone-linux32 32bit GNU/Linux version nuclear@35: * deepstone-linux64 64bit GNU/Linux version nuclear@0: nuclear@35: The GNU/Linux binaries require libSDL which depends on a shitload of libraries nuclear@35: on my system, so you probably won't be able to run it without first installing nuclear@35: all the dependencies. It might be easier to just compile it yourself, just type nuclear@35: make and run ./deepstone nuclear@35: nuclear@35: Running with DOSBOX nuclear@35: ------------------- nuclear@35: I've included a dosbox.conf which automatically runs the "game", as well as a nuclear@35: copy of dosbox.exe for windows. So just change into the dosbox/ subdirectory and nuclear@35: run dosbox. nuclear@35: NOTE: you might need to click in the dosbox window first before you can use nuclear@35: mouse control. nuclear@35: nuclear@35: Running on actual MS-DOS nuclear@35: ------------------------ nuclear@35: Just copy deepston.exe, dos4gw.exe and the data directory to your DOS machine, nuclear@35: and run it. The mouse driver must be installed first! (mouse.com or whatever). nuclear@35: nuclear@35: Build on MS-DOS nuclear@35: --------------- nuclear@35: * You need the Watcom 32bit compiler and assorted utilities. nuclear@35: * Type make nuclear@35: * Profit (run deepston.exe) nuclear@35: nuclear@35: Build on GNU/Linux nuclear@35: ------------------ nuclear@35: * Install SDL (libsdl-1.2-dev or whatever). nuclear@35: * Type make nuclear@35: * Profit (run ./deepstone) nuclear@35: nuclear@35: Build on MS-Windows nuclear@35: ------------------- nuclear@35: * Install SDL nuclear@35: * Open deepstone.sln with visual studio >= 2008 nuclear@35: * Make sure visual studio knows where to find your copy of SDL (so configure nuclear@35: include and library paths... ugh, windows programming.. icky). nuclear@35: * Press build solution or whatever it's called this way. nuclear@35: * Profit (find the bloody thing and run it, or click the happy little play button). nuclear@35: nuclear@35: Contact nuclear@35: ------- nuclear@35: Feel free to tell me how much I rule, by sending email to nuclear@member.fsf.org