nuclear@3: /* nuclear@3: 256-color 3D graphics hack for real-mode DOS. nuclear@3: Copyright (C) 2011 John Tsiombikas nuclear@3: nuclear@3: This program is free software: you can redistribute it and/or modify nuclear@3: it under the terms of the GNU General Public License as published by nuclear@3: the Free Software Foundation, either version 3 of the License, or nuclear@3: (at your option) any later version. nuclear@3: nuclear@3: This program is distributed in the hope that it will be useful, nuclear@3: but WITHOUT ANY WARRANTY; without even the implied warranty of nuclear@3: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the nuclear@3: GNU General Public License for more details. nuclear@3: nuclear@3: You should have received a copy of the GNU General Public License nuclear@3: along with this program. If not, see . nuclear@3: */ nuclear@3: #ifndef TEXTURE_H_ nuclear@3: #define TEXTURE_H_ nuclear@3: nuclear@3: struct texture { nuclear@3: int width, height; nuclear@3: unsigned char *pixels; nuclear@4: nuclear@4: struct { nuclear@4: unsigned char r, g, b; nuclear@4: } *palette; nuclear@4: int num_colors; nuclear@4: nuclear@4: FILE *file; nuclear@3: }; nuclear@3: nuclear@4: struct texture *load_texture(const char *fname); nuclear@4: void free_texture(struct texture *tex); nuclear@3: nuclear@4: unsigned char *get_texture_pixels(struct texture *tex); nuclear@4: int find_texture_color(struct texture *tex, int r, int g, int b); nuclear@4: nuclear@7: struct texture *tex_gen_checker(int xsz, int ysz, int usub, int vsub, int c1, int c2); nuclear@7: nuclear@3: #endif /* TEXTURE_H_ */