deepstone
annotate src/wvga.c @ 34:c6406e4aa0fb
better input, fixed emulated code to work again
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Mon, 23 Sep 2013 05:58:24 +0300 |
parents | |
children | 17a5107b6fa4 |
rev | line source |
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nuclear@21 | 1 #include <stdio.h> |
nuclear@21 | 2 #include <stdlib.h> |
nuclear@21 | 3 #include <string.h> |
nuclear@21 | 4 #include "wvga.h" |
nuclear@21 | 5 #include "dpmi.h" |
nuclear@21 | 6 |
nuclear@21 | 7 /* VGA DAC registers used for palette setting in 8bpp modes */ |
nuclear@21 | 8 #define VGA_DAC_STATE 0x3c7 |
nuclear@21 | 9 #define VGA_DAC_ADDR_RD 0x3c7 |
nuclear@21 | 10 #define VGA_DAC_ADDR_WR 0x3c8 |
nuclear@21 | 11 #define VGA_DAC_DATA 0x3c9 |
nuclear@21 | 12 |
nuclear@21 | 13 static void *framebuffer; |
nuclear@21 | 14 |
nuclear@21 | 15 int set_video_mode(int mode) |
nuclear@21 | 16 { |
nuclear@21 | 17 struct dpmi_real_regs regs; |
nuclear@21 | 18 |
nuclear@21 | 19 memset(®s, 0, sizeof regs); |
nuclear@21 | 20 regs.eax = mode; |
nuclear@21 | 21 dpmi_real_int(0x10, ®s); |
nuclear@21 | 22 |
nuclear@21 | 23 if(regs.eax == 0x100) { |
nuclear@21 | 24 return -1; |
nuclear@21 | 25 } |
nuclear@21 | 26 |
nuclear@21 | 27 if(mode != 3) { |
nuclear@21 | 28 framebuffer = dpmi_mmap(0xa0000, 64000); |
nuclear@21 | 29 } else { |
nuclear@21 | 30 dpmi_munmap((void*)0xa0000); |
nuclear@21 | 31 } |
nuclear@21 | 32 return 0; |
nuclear@21 | 33 } |
nuclear@21 | 34 |
nuclear@21 | 35 void set_palette(int idx, int *col, int count) |
nuclear@21 | 36 { |
nuclear@21 | 37 int i; |
nuclear@21 | 38 |
nuclear@21 | 39 __asm { |
nuclear@21 | 40 mov dx, VGA_DAC_ADDR_WR |
nuclear@21 | 41 mov eax, idx |
nuclear@21 | 42 out dx, al |
nuclear@21 | 43 } |
nuclear@21 | 44 |
nuclear@21 | 45 for(i=0; i<count; i++) { |
nuclear@21 | 46 unsigned char r = *col++ >> 2; |
nuclear@21 | 47 unsigned char g = *col++ >> 2; |
nuclear@21 | 48 unsigned char b = *col++ >> 2; |
nuclear@21 | 49 |
nuclear@21 | 50 __asm { |
nuclear@21 | 51 mov dx, VGA_DAC_DATA |
nuclear@21 | 52 mov al, r |
nuclear@21 | 53 out dx, al |
nuclear@21 | 54 mov al, g |
nuclear@21 | 55 out dx, al |
nuclear@21 | 56 mov al, b |
nuclear@21 | 57 out dx, al |
nuclear@21 | 58 } |
nuclear@21 | 59 } |
nuclear@21 | 60 } |
nuclear@21 | 61 |
nuclear@21 | 62 void set_pal_entry(int idx, int r, int g, int b) |
nuclear@21 | 63 { |
nuclear@21 | 64 int color[3]; |
nuclear@21 | 65 color[0] = r; |
nuclear@21 | 66 color[1] = g; |
nuclear@21 | 67 color[2] = b; |
nuclear@21 | 68 |
nuclear@21 | 69 set_palette(idx, color, 1); |
nuclear@21 | 70 } |
nuclear@21 | 71 |
nuclear@21 | 72 void copy_frame(void *pixels) |
nuclear@21 | 73 { |
nuclear@21 | 74 memcpy(framebuffer, pixels, 64000); |
nuclear@21 | 75 } |
nuclear@21 | 76 |
nuclear@21 | 77 |
nuclear@21 | 78 void wait_vsync(void) |
nuclear@21 | 79 { |
nuclear@21 | 80 __asm { |
nuclear@21 | 81 mov dx, 0x3da |
nuclear@21 | 82 l1: |
nuclear@21 | 83 in al, dx |
nuclear@21 | 84 and al, 0x8 |
nuclear@21 | 85 jnz l1 |
nuclear@21 | 86 l2: |
nuclear@21 | 87 in al, dx |
nuclear@21 | 88 and al, 0x8 |
nuclear@21 | 89 jz l2 |
nuclear@21 | 90 } |
nuclear@21 | 91 } |