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1 /*
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2 256-color 3D graphics hack for real-mode DOS.
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3 Copyright (C) 2011 John Tsiombikas <nuclear@member.fsf.org>
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4
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5 This program is free software: you can redistribute it and/or modify
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6 it under the terms of the GNU General Public License as published by
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7 the Free Software Foundation, either version 3 of the License, or
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8 (at your option) any later version.
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9
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10 This program is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 GNU General Public License for more details.
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14
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15 You should have received a copy of the GNU General Public License
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16 along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18 #include <stdio.h>
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19 #include <stdlib.h>
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20 #include <string.h>
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21 #include <limits.h>
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22 #include <assert.h>
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23 #include "mingl.h"
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24 #include "mglimpl.h"
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25
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26
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27 static struct vertex *vleft, *vright;
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28 static struct framebuffer *fb;
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29 static struct state *st;
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30
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31
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32 #define SCAN_EDGE scan_edge_flat
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33 #define SCAN_LINE scan_line_flat
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34 #undef INTERP_DEPTH
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35 #undef INTERP_ENERGY
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36 #undef INTERP_TEX
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37 #include "scantmpl.h"
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38 #undef SCAN_EDGE
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39 #undef SCAN_LINE
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40
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41 #define SCAN_EDGE scan_edge_z
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42 #define SCAN_LINE scan_line_z
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43 #define INTERP_DEPTH
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44 #undef INTERP_ENERGY
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45 #undef INTERP_TEX
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46 #include "scantmpl.h"
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47 #undef SCAN_EDGE
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48 #undef SCAN_LINE
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49
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50 #define SCAN_EDGE scan_edge_e
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51 #define SCAN_LINE scan_line_e
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52 #undef INTERP_DEPTH
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53 #define INTERP_ENERGY
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54 #undef INTERP_TEX
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55 #include "scantmpl.h"
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56 #undef SCAN_EDGE
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57 #undef SCAN_LINE
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58
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59 #define SCAN_EDGE scan_edge_ze
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60 #define SCAN_LINE scan_line_ze
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61 #define INTERP_DEPTH
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62 #define INTERP_ENERGY
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63 #undef INTERP_TEX
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64 #include "scantmpl.h"
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65 #undef SCAN_EDGE
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66 #undef SCAN_LINE
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67
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68 #define SCAN_EDGE scan_edge_t
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69 #define SCAN_LINE scan_line_t
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70 #undef INTERP_DEPTH
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71 #undef INTERP_ENERGY
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72 #define INTERP_TEX
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73 #include "scantmpl.h"
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74 #undef SCAN_EDGE
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75 #undef SCAN_LINE
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76
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77 #define SCAN_EDGE scan_edge_zt
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78 #define SCAN_LINE scan_line_zt
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79 #define INTERP_DEPTH
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80 #undef INTERP_ENERGY
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81 #define INTERP_TEX
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82 #include "scantmpl.h"
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83 #undef SCAN_EDGE
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84 #undef SCAN_LINE
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85
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86 #define SCAN_EDGE scan_edge_et
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87 #define SCAN_LINE scan_line_et
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88 #undef INTERP_DEPTH
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89 #define INTERP_ENERGY
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90 #define INTERP_TEX
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91 #include "scantmpl.h"
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92 #undef SCAN_EDGE
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93 #undef SCAN_LINE
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94
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95 #define SCAN_EDGE scan_edge_zet
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96 #define SCAN_LINE scan_line_zet
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97 #define INTERP_DEPTH
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98 #define INTERP_ENERGY
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99 #define INTERP_TEX
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100 #include "scantmpl.h"
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101 #undef SCAN_EDGE
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102 #undef SCAN_LINE
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103
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104
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105 static void (*scan_edge)(struct vertex*, struct vertex*);
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106 static void (*scan_line)(int, unsigned char*);
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107
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108 int mgl_rast_init(struct state *state, struct framebuffer *fbuf)
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109 {
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110 fb = fbuf;
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111 st = state;
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112
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113 if(!(vleft = malloc(fb->height * sizeof *vleft))) {
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114 return -1;
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115 }
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116 if(!(vright = malloc(fb->height * sizeof *vright))) {
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117 free(vleft);
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118 return -1;
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119 }
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120
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121 scan_edge = scan_edge_flat;
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122 scan_line = scan_line_flat;
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123
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124 return 0;
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125 }
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126
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127 void mgl_rast_cleanup(void)
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128 {
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129 free(vleft);
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130 free(vright);
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131 }
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132
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133 void mgl_rast_prepare(void)
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134 {
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135 static void (*sedge[])(struct vertex*, struct vertex*) = {
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136 /* tez */
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137 scan_edge_flat, /* 000 */
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138 scan_edge_z, /* 001 */
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139 scan_edge_e, /* 010 */
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140 scan_edge_ze, /* 011 */
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141 scan_edge_t, /* 100 */
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142 scan_edge_zt, /* 101 */
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143 scan_edge_et, /* 110 */
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144 scan_edge_zet /* 111 */
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145 };
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146 static void (*sline[])(int, unsigned char*) = {
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147 /* tez */
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148 scan_line_flat, /* 000 */
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149 scan_line_z, /* 001 */
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150 scan_line_e, /* 010 */
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151 scan_line_ze, /* 011 */
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152 scan_line_t, /* 100 */
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153 scan_line_zt, /* 101 */
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154 scan_line_et, /* 110 */
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155 scan_line_zet /* 111 */
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156 };
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157 int bits = 0;
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158
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159 if((st->flags & MGL_TEXTURE_2D) && st->tex.pixels) {
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160 bits |= 4;
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161 }
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162 if(st->flags & MGL_SMOOTH) {
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163 bits |= 2;
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164 }
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165 if((st->flags & MGL_DEPTH_TEST) && fb->zbuf) {
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166 bits |= 1;
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167 }
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168
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169 scan_edge = sedge[bits];
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170 scan_line = sline[bits];
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171 }
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172
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173 void mgl_draw_point(struct vertex *v)
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174 {
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175 int x = (int)ROUND(v->pos.x);
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176 int y = (int)ROUND(v->pos.y);
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177
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178 if(x >= 0 && x < fb->width && y >= 0 && y < fb->height) {
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179 int cidx = v->cidx + v->energy * st->col_range;
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180 fb->pixels[y * fb->width + x] = cidx;
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181 }
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182 }
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183
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184 void mgl_draw_line(struct vertex *v0, struct vertex *v1)
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185 {
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186 /* TODO */
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187 fprintf(stderr, "draw_line unimplemented\n");
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188 abort();
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189 }
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190
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191 void mgl_draw_poly(struct vertex *v, int numv)
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192 {
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193 int ybeg, yend, i;
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194 unsigned char *sline;
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195
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196 ybeg = fb->height;
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197 yend = 0;
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198
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199 for(i=0; i<numv; i++) {
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200 struct vertex *v0 = v + i;
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201 struct vertex *v1 = v + (i + 1) % numv;
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202 int y = (int)ROUND(v0->pos.y);
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203
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204 scan_edge(v0, v1);
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205
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206 if(y > yend) yend = y;
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207 if(y < ybeg) ybeg = y;
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208 }
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209
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210 if(ybeg < 0) ybeg = 0;
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211 if(yend >= fb->height) yend = fb->height - 1;
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212
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213 sline = fb->pixels + ybeg * fb->width;
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214 for(i=ybeg; i<yend; i++) {
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215 scan_line(i, sline);
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216 sline += fb->width;
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217 }
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218 }
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