annotate src/texture.c @ 3:0e781cc43178
adding textures
author |
John Tsiombikas <nuclear@member.fsf.org> |
date |
Mon, 21 Nov 2011 10:16:09 +0200 (2011-11-21) |
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c3e0bccd673e |
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nuclear@3
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1 /*
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2 256-color 3D graphics hack for real-mode DOS.
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3 Copyright (C) 2011 John Tsiombikas <nuclear@member.fsf.org>
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4
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5 This program is free software: you can redistribute it and/or modify
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6 it under the terms of the GNU General Public License as published by
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7 the Free Software Foundation, either version 3 of the License, or
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8 (at your option) any later version.
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9
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10 This program is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 GNU General Public License for more details.
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14
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15 You should have received a copy of the GNU General Public License
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16 along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #include <stdlib.h>
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20 #include "texture.h"
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21 #include "palman.h"
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22
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23 struct texture *tex_load(const char *fname)
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24 {
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25 return 0; /* TODO */
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26 }
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27
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28 struct texture *tex_gen_checker(int xsz, int ysz, int ush, int vsh, int c1, int c2)
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29 {
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30 int i, j;
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31 struct texture *tex;
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32 unsigned char *pptr;
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33
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34 if(!(tex = malloc(sizeof *tex))) {
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35 return 0;
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36 }
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37 if(!(tex->pixels = malloc(xsz * ysz))) {
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38 free(tex);
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39 return 0;
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40 }
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41 tex->width = xsz;
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42 tex->height = ysz;
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43
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44 pptr = tex->pixels;
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45 for(i=0; i<ysz; i++) {
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46 for(j=0; j<xsz; j++) {
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47 int c = ((i >> vsh) & 1) == ((j >> ush) & 1) ? c1 : c2;
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48 *pptr++ = c;
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49 }
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50 }
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51 return tex;
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52 }
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