nuclear@3: #ifndef TEXTURE_H_ nuclear@3: #define TEXTURE_H_ nuclear@3: nuclear@3: #ifdef __cplusplus nuclear@3: extern "C" { nuclear@3: #endif nuclear@3: nuclear@3: unsigned int load_texture(const char *fname); nuclear@3: void free_texture(unsigned int tex); nuclear@3: nuclear@3: #ifdef __cplusplus nuclear@3: } nuclear@3: #endif nuclear@3: nuclear@3: #endif /* TEXTURE_H_ */