dbf-halloween2015
diff libs/vmath/geom.h @ 1:c3f5c32cb210
barfed all the libraries in the source tree to make porting easier
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sun, 01 Nov 2015 00:36:56 +0200 |
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1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/libs/vmath/geom.h Sun Nov 01 00:36:56 2015 +0200 1.3 @@ -0,0 +1,72 @@ 1.4 +/* 1.5 +libvmath - a vector math library 1.6 +Copyright (C) 2004-2012 John Tsiombikas <nuclear@member.fsf.org> 1.7 + 1.8 +This program is free software: you can redistribute it and/or modify 1.9 +it under the terms of the GNU Lesser General Public License as published 1.10 +by the Free Software Foundation, either version 3 of the License, or 1.11 +(at your option) any later version. 1.12 + 1.13 +This program is distributed in the hope that it will be useful, 1.14 +but WITHOUT ANY WARRANTY; without even the implied warranty of 1.15 +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 1.16 +GNU Lesser General Public License for more details. 1.17 + 1.18 +You should have received a copy of the GNU Lesser General Public License 1.19 +along with this program. If not, see <http://www.gnu.org/licenses/>. 1.20 +*/ 1.21 +#ifndef LIBVMATH_GEOM_H_ 1.22 +#define LIBVMATH_GEOM_H_ 1.23 + 1.24 +#include "vector.h" 1.25 +#include "ray.h" 1.26 + 1.27 +typedef struct { 1.28 + vec3_t norm; 1.29 + scalar_t d; 1.30 +} plane_t; 1.31 + 1.32 +typedef struct { 1.33 + vec3_t pos; 1.34 + scalar_t rad; 1.35 +} sphere_t; 1.36 + 1.37 +typedef struct { 1.38 + vec3_t min, max; 1.39 +} aabox_t; 1.40 + 1.41 +#ifdef __cplusplus 1.42 +extern "C" { 1.43 +#endif 1.44 + 1.45 +/* planes are good... you need planes, yes you do */ 1.46 +plane_t plane_cons(scalar_t nx, scalar_t ny, scalar_t nz, scalar_t d); 1.47 +plane_t plane_poly(vec3_t v0, vec3_t v1, vec3_t v2); 1.48 +plane_t plane_ptnorm(vec3_t pt, vec3_t normal); 1.49 + 1.50 +plane_t plane_invert(plane_t p); 1.51 + 1.52 +scalar_t plane_signed_dist(plane_t plane, vec3_t pt); 1.53 +scalar_t plane_dist(plane_t plane, vec3_t pt); 1.54 +vec3_t plane_point(plane_t plane); 1.55 + 1.56 +int plane_ray_intersect(ray_t ray, plane_t plane, scalar_t *pos); 1.57 + 1.58 +/* spheres always come in handy */ 1.59 +sphere_t sphere_cons(scalar_t x, scalar_t y, scalar_t z, scalar_t rad); 1.60 + 1.61 +int sphere_ray_intersect(ray_t ray, sphere_t sph, scalar_t *pos); 1.62 +int sphere_sphere_intersect(sphere_t sph1, sphere_t sph2, scalar_t *pos, scalar_t *rad); 1.63 + 1.64 +#ifdef __cplusplus 1.65 +} 1.66 + 1.67 +/* TODO 1.68 +class Plane : public plane_t { 1.69 +public: 1.70 +}; 1.71 +*/ 1.72 + 1.73 +#endif 1.74 + 1.75 +#endif /* LIBVMATH_GEOM_H_ */