dbf-halloween2015
annotate src/scene.h @ 1:c3f5c32cb210
barfed all the libraries in the source tree to make porting easier
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sun, 01 Nov 2015 00:36:56 +0200 |
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children |
rev | line source |
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nuclear@0 | 1 #ifndef SCENE_H_ |
nuclear@0 | 2 #define SCENE_H_ |
nuclear@0 | 3 |
nuclear@0 | 4 #include <vector> |
nuclear@0 | 5 #include "object.h" |
nuclear@0 | 6 #include "light.h" |
nuclear@0 | 7 |
nuclear@0 | 8 enum { |
nuclear@0 | 9 DRAW_SOLID = 1, |
nuclear@0 | 10 DRAW_TRANSPARENT = 2, |
nuclear@0 | 11 DRAW_ALL = 0x7fffffff |
nuclear@0 | 12 }; |
nuclear@0 | 13 |
nuclear@0 | 14 class Scene { |
nuclear@0 | 15 public: |
nuclear@0 | 16 std::vector<Object*> objects; |
nuclear@0 | 17 std::vector<Light*> lights; |
nuclear@0 | 18 |
nuclear@0 | 19 ~Scene(); |
nuclear@0 | 20 |
nuclear@0 | 21 void clear(); |
nuclear@0 | 22 |
nuclear@0 | 23 void add_object(Object *obj); |
nuclear@0 | 24 void add_light(Light *lt); |
nuclear@0 | 25 |
nuclear@0 | 26 void draw(unsigned int flags = DRAW_ALL) const; |
nuclear@0 | 27 }; |
nuclear@0 | 28 |
nuclear@0 | 29 #endif // SCENE_H_ |