dbf-halloween2015

annotate libs/vmath/sphvec.cc @ 1:c3f5c32cb210

barfed all the libraries in the source tree to make porting easier
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 01 Nov 2015 00:36:56 +0200
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nuclear@1 1 #include "sphvec.h"
nuclear@1 2 #include "vector.h"
nuclear@1 3
nuclear@1 4 /* theta: 0 <= theta <= 2pi, the angle around Y axis.
nuclear@1 5 * phi: 0 <= phi <= pi, the angle from Y axis.
nuclear@1 6 * r: radius.
nuclear@1 7 */
nuclear@1 8 SphVector::SphVector(scalar_t theta, scalar_t phi, scalar_t r) {
nuclear@1 9 this->theta = theta;
nuclear@1 10 this->phi = phi;
nuclear@1 11 this->r = r;
nuclear@1 12 }
nuclear@1 13
nuclear@1 14 /* Constructs a spherical coordinate vector from a cartesian vector */
nuclear@1 15 SphVector::SphVector(const Vector3 &cvec) {
nuclear@1 16 *this = cvec;
nuclear@1 17 }
nuclear@1 18
nuclear@1 19 /* Assignment operator that converts cartesian to spherical coords */
nuclear@1 20 SphVector &SphVector::operator =(const Vector3 &cvec) {
nuclear@1 21 r = cvec.length();
nuclear@1 22 //theta = atan2(cvec.y, cvec.x);
nuclear@1 23 theta = atan2(cvec.z, cvec.x);
nuclear@1 24 //phi = acos(cvec.z / r);
nuclear@1 25 phi = acos(cvec.y / r);
nuclear@1 26 return *this;
nuclear@1 27 }