d3dut
diff d3dut.vcxproj @ 0:ecc040281dc9
initial commit
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Sat, 22 Jun 2013 10:11:39 +0300 |
parents | |
children |
line diff
1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/d3dut.vcxproj Sat Jun 22 10:11:39 2013 +0300 1.3 @@ -0,0 +1,95 @@ 1.4 +<?xml version="1.0" encoding="utf-8"?> 1.5 +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 1.6 + <ItemGroup Label="ProjectConfigurations"> 1.7 + <ProjectConfiguration Include="Debug|Win32"> 1.8 + <Configuration>Debug</Configuration> 1.9 + <Platform>Win32</Platform> 1.10 + </ProjectConfiguration> 1.11 + <ProjectConfiguration Include="Release|Win32"> 1.12 + <Configuration>Release</Configuration> 1.13 + <Platform>Win32</Platform> 1.14 + </ProjectConfiguration> 1.15 + </ItemGroup> 1.16 + <PropertyGroup Label="Globals"> 1.17 + <ProjectGuid>{0F0AE967-A4DD-4DB5-B191-5EA35701BA95}</ProjectGuid> 1.18 + <Keyword>Win32Proj</Keyword> 1.19 + <RootNamespace>d3dut</RootNamespace> 1.20 + </PropertyGroup> 1.21 + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> 1.22 + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> 1.23 + <ConfigurationType>DynamicLibrary</ConfigurationType> 1.24 + <UseDebugLibraries>true</UseDebugLibraries> 1.25 + <PlatformToolset>v100</PlatformToolset> 1.26 + <CharacterSet>MultiByte</CharacterSet> 1.27 + </PropertyGroup> 1.28 + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> 1.29 + <ConfigurationType>DynamicLibrary</ConfigurationType> 1.30 + <UseDebugLibraries>false</UseDebugLibraries> 1.31 + <PlatformToolset>v100</PlatformToolset> 1.32 + <WholeProgramOptimization>true</WholeProgramOptimization> 1.33 + <CharacterSet>MultiByte</CharacterSet> 1.34 + </PropertyGroup> 1.35 + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> 1.36 + <ImportGroup Label="ExtensionSettings"> 1.37 + </ImportGroup> 1.38 + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> 1.39 + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 1.40 + </ImportGroup> 1.41 + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> 1.42 + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 1.43 + </ImportGroup> 1.44 + <PropertyGroup Label="UserMacros" /> 1.45 + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> 1.46 + <LinkIncremental>false</LinkIncremental> 1.47 + </PropertyGroup> 1.48 + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> 1.49 + <LinkIncremental>false</LinkIncremental> 1.50 + </PropertyGroup> 1.51 + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> 1.52 + <ClCompile> 1.53 + <PrecompiledHeader> 1.54 + </PrecompiledHeader> 1.55 + <WarningLevel>Level3</WarningLevel> 1.56 + <Optimization>Disabled</Optimization> 1.57 + <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;D3DUT_EXPORTS;D3DUT_IMPLEMENTATION;%(PreprocessorDefinitions)</PreprocessorDefinitions> 1.58 + <AdditionalIncludeDirectories>$(ProjectDir)\include</AdditionalIncludeDirectories> 1.59 + </ClCompile> 1.60 + <Link> 1.61 + <SubSystem>Windows</SubSystem> 1.62 + <GenerateDebugInformation>true</GenerateDebugInformation> 1.63 + <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies> 1.64 + </Link> 1.65 + </ItemDefinitionGroup> 1.66 + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> 1.67 + <ClCompile> 1.68 + <WarningLevel>Level3</WarningLevel> 1.69 + <PrecompiledHeader> 1.70 + </PrecompiledHeader> 1.71 + <Optimization>MaxSpeed</Optimization> 1.72 + <FunctionLevelLinking>true</FunctionLevelLinking> 1.73 + <IntrinsicFunctions>true</IntrinsicFunctions> 1.74 + <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;D3DUT_EXPORTS;D3DUT_IMPLEMENTATION;%(PreprocessorDefinitions)</PreprocessorDefinitions> 1.75 + <AdditionalIncludeDirectories>$(ProjectDir)\include</AdditionalIncludeDirectories> 1.76 + </ClCompile> 1.77 + <Link> 1.78 + <SubSystem>Windows</SubSystem> 1.79 + <GenerateDebugInformation>true</GenerateDebugInformation> 1.80 + <EnableCOMDATFolding>true</EnableCOMDATFolding> 1.81 + <OptimizeReferences>true</OptimizeReferences> 1.82 + <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies> 1.83 + </Link> 1.84 + </ItemDefinitionGroup> 1.85 + <ItemGroup> 1.86 + <ClInclude Include="include\d3dut.h" /> 1.87 + <ClInclude Include="src\logmsg.h" /> 1.88 + <ClInclude Include="src\win.h" /> 1.89 + </ItemGroup> 1.90 + <ItemGroup> 1.91 + <ClCompile Include="src\d3dut.cc" /> 1.92 + <ClCompile Include="src\logmsg.cc" /> 1.93 + <ClCompile Include="src\win.cc" /> 1.94 + </ItemGroup> 1.95 + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> 1.96 + <ImportGroup Label="ExtensionTargets"> 1.97 + </ImportGroup> 1.98 +</Project> 1.99 \ No newline at end of file