curvedraw

annotate src/curve.cc @ 5:2b7ae76c173f

windows port
author John Tsiombikas <nuclear@member.fsf.org>
date Fri, 18 Dec 2015 03:47:10 +0200
parents ce7aa9a0594c
children 84a647283237
rev   line source
nuclear@0 1 #include <float.h>
nuclear@5 2 #include <algorithm>
nuclear@0 3 #include "curve.h"
nuclear@0 4
nuclear@0 5 Curve::Curve(CurveType type)
nuclear@0 6 {
nuclear@0 7 this->type = type;
nuclear@0 8 }
nuclear@0 9
nuclear@0 10 void Curve::set_type(CurveType type)
nuclear@0 11 {
nuclear@0 12 this->type = type;
nuclear@0 13 }
nuclear@0 14
nuclear@0 15 CurveType Curve::get_type() const
nuclear@0 16 {
nuclear@0 17 return type;
nuclear@0 18 }
nuclear@0 19
nuclear@0 20 void Curve::add_point(const Vector2 &p, float weight)
nuclear@0 21 {
nuclear@0 22 cp.push_back(Vector3(p.x, p.y, weight));
nuclear@0 23 }
nuclear@0 24
nuclear@0 25 bool Curve::remove_point(int idx)
nuclear@0 26 {
nuclear@0 27 if(idx < 0 || idx >= (int)cp.size()) {
nuclear@0 28 return false;
nuclear@0 29 }
nuclear@0 30 cp.erase(cp.begin() + idx);
nuclear@0 31 return true;
nuclear@0 32 }
nuclear@0 33
nuclear@0 34 int Curve::nearest_point(const Vector2 &p)
nuclear@0 35 {
nuclear@0 36 int res = -1;
nuclear@0 37 float bestsq = FLT_MAX;
nuclear@0 38
nuclear@0 39 for(size_t i=0; i<cp.size(); i++) {
nuclear@0 40 float d = (get_point(i) - p).length_sq();
nuclear@0 41 if(d < bestsq) {
nuclear@0 42 bestsq = d;
nuclear@0 43 res = i;
nuclear@0 44 }
nuclear@0 45 }
nuclear@0 46
nuclear@0 47 return res;
nuclear@0 48 }
nuclear@0 49
nuclear@2 50 bool Curve::empty() const
nuclear@2 51 {
nuclear@2 52 return cp.empty();
nuclear@2 53 }
nuclear@2 54
nuclear@2 55 int Curve::size() const
nuclear@0 56 {
nuclear@0 57 return (int)cp.size();
nuclear@0 58 }
nuclear@0 59
nuclear@2 60 Vector3 &Curve::operator [](int idx)
nuclear@2 61 {
nuclear@2 62 return cp[idx];
nuclear@2 63 }
nuclear@2 64
nuclear@2 65 const Vector3 &Curve::operator [](int idx) const
nuclear@2 66 {
nuclear@2 67 return cp[idx];
nuclear@2 68 }
nuclear@2 69
nuclear@0 70 const Vector3 &Curve::get_homo_point(int idx) const
nuclear@0 71 {
nuclear@0 72 return cp[idx];
nuclear@0 73 }
nuclear@0 74
nuclear@0 75 Vector2 Curve::get_point(int idx) const
nuclear@0 76 {
nuclear@0 77 return Vector2(cp[idx].x, cp[idx].y);
nuclear@0 78 }
nuclear@0 79
nuclear@0 80 float Curve::get_weight(int idx) const
nuclear@0 81 {
nuclear@0 82 return cp[idx].z;
nuclear@0 83 }
nuclear@0 84
nuclear@0 85 bool Curve::set_point(int idx, const Vector2 &p, float weight)
nuclear@0 86 {
nuclear@0 87 if(idx < 0 || idx >= (int)cp.size()) {
nuclear@0 88 return false;
nuclear@0 89 }
nuclear@0 90 cp[idx] = Vector3(p.x, p.y, weight);
nuclear@0 91 return true;
nuclear@0 92 }
nuclear@0 93
nuclear@0 94 bool Curve::set_weight(int idx, float weight)
nuclear@0 95 {
nuclear@0 96 if(idx < 0 || idx >= (int)cp.size()) {
nuclear@0 97 return false;
nuclear@0 98 }
nuclear@0 99 cp[idx].z = weight;
nuclear@0 100 return true;
nuclear@0 101 }
nuclear@0 102
nuclear@2 103 bool Curve::move_point(int idx, const Vector2 &p)
nuclear@2 104 {
nuclear@2 105 if(idx < 0 || idx >= (int)cp.size()) {
nuclear@2 106 return false;
nuclear@2 107 }
nuclear@2 108 cp[idx] = Vector3(p.x, p.y, cp[idx].z);
nuclear@2 109 return true;
nuclear@2 110 }
nuclear@2 111
nuclear@0 112 Vector2 Curve::interpolate(float t, CurveType type) const
nuclear@0 113 {
nuclear@2 114 if(cp.empty()) {
nuclear@0 115 return Vector2(0, 0);
nuclear@0 116 }
nuclear@2 117
nuclear@2 118 int num_cp = (int)cp.size();
nuclear@0 119 if(num_cp == 1) {
nuclear@0 120 return Vector2(cp[0].x, cp[0].y);
nuclear@0 121 }
nuclear@0 122
nuclear@0 123 Vector3 res;
nuclear@2 124 int idx0 = std::min((int)floor(t * (num_cp - 1)), num_cp - 2);
nuclear@0 125 int idx1 = idx0 + 1;
nuclear@0 126
nuclear@0 127 float dt = 1.0 / (float)(num_cp - 1);
nuclear@0 128 float t0 = (float)idx0 * dt;
nuclear@0 129 float t1 = (float)idx1 * dt;
nuclear@0 130
nuclear@0 131 t = (t - t0) / (t1 - t0);
nuclear@0 132 if(t < 0.0) t = 0.0;
nuclear@0 133 if(t > 1.0) t = 1.0;
nuclear@0 134
nuclear@0 135 if(type == CURVE_LINEAR || num_cp <= 2) {
nuclear@0 136 res = lerp(cp[idx0], cp[idx1], t);
nuclear@0 137 } else {
nuclear@0 138 int idx_prev = idx0 <= 0 ? idx0 : idx0 - 1;
nuclear@0 139 int idx_next = idx1 >= num_cp - 1 ? idx1 : idx1 + 1;
nuclear@0 140
nuclear@0 141 if(type == CURVE_HERMITE) {
nuclear@0 142 res = catmull_rom_spline(cp[idx_prev], cp[idx0], cp[idx1], cp[idx_next], t);
nuclear@0 143 } else {
nuclear@0 144 res = bspline(cp[idx_prev], cp[idx0], cp[idx1], cp[idx_next], t);
nuclear@0 145 if(res.z != 0.0f) {
nuclear@0 146 res.x /= res.z;
nuclear@0 147 res.y /= res.z;
nuclear@0 148 }
nuclear@0 149 }
nuclear@0 150 }
nuclear@0 151
nuclear@0 152 return Vector2(res.x, res.y);
nuclear@0 153 }
nuclear@0 154
nuclear@0 155 Vector2 Curve::interpolate(float t) const
nuclear@0 156 {
nuclear@0 157 return interpolate(t, type);
nuclear@0 158 }
nuclear@0 159
nuclear@0 160 Vector2 Curve::operator ()(float t) const
nuclear@0 161 {
nuclear@0 162 return interpolate(t);
nuclear@0 163 }