conworlds
changeset 12:778ed91cb7fd
fullscreen to rift now works in extended mode with freeglut
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Sat, 23 Aug 2014 12:03:29 +0300 |
parents | 5dc4e2b8f6f5 |
children | 283cdfa7dda2 |
files | src/game.cc src/main.cc src/vr/mathutil.c src/vr/mathutil.h vrchess.vcxproj |
diffstat | 5 files changed, 133 insertions(+), 10 deletions(-) [+] |
line diff
1.1 --- a/src/game.cc Sat Aug 23 00:24:20 2014 +0300 1.2 +++ b/src/game.cc Sat Aug 23 12:03:29 2014 +0300 1.3 @@ -22,11 +22,13 @@ 1.4 bool game_init() 1.5 { 1.6 vr_init(); 1.7 + //vr_use_module_named("null"); 1.8 1.9 glEnable(GL_DEPTH_TEST); 1.10 glEnable(GL_CULL_FACE); 1.11 glEnable(GL_LIGHTING); 1.12 glEnable(GL_LIGHT0); 1.13 + glEnable(GL_NORMALIZE); 1.14 1.15 glClearColor(0.1, 0.1, 0.1, 1); 1.16 1.17 @@ -239,14 +241,33 @@ 1.18 glLoadIdentity(); 1.19 1.20 glMatrixMode(GL_MODELVIEW); 1.21 - glPushMatrix(); 1.22 - glTranslatef(0, 0.75, 0); 1.23 1.24 - glFrontFace(GL_CW); 1.25 - glutSolidTeapot(1.0); 1.26 - glFrontFace(GL_CCW); 1.27 + for(int i=0; i<4; i++) { 1.28 + glPushMatrix(); 1.29 + glTranslatef(i & 1 ? -10 : 10, 0, i & 2 ? -10 : 10); 1.30 + glScalef(2.0, 2.0, 2.0); 1.31 1.32 - glPopMatrix(); 1.33 + glBegin(GL_TRIANGLES); 1.34 + glNormal3f(0, 1, 1); 1.35 + glVertex3f(-1, 0, 1); 1.36 + glVertex3f(1, 0, 1); 1.37 + glVertex3f(0, 1.2, 0); 1.38 + glNormal3f(1, 1, 0); 1.39 + glVertex3f(1, 0, 1); 1.40 + glVertex3f(1, 0, -1); 1.41 + glVertex3f(0, 1.2, 0); 1.42 + glNormal3f(0, 1, -1); 1.43 + glVertex3f(1, 0, -1); 1.44 + glVertex3f(-1, 0, -1); 1.45 + glVertex3f(0, 1.2, 0); 1.46 + glNormal3f(-1, 1, 0); 1.47 + glVertex3f(-1, 0, -1); 1.48 + glVertex3f(-1, 0, 1); 1.49 + glVertex3f(0, 1.2, 0); 1.50 + glEnd(); 1.51 + 1.52 + glPopMatrix(); 1.53 + } 1.54 } 1.55 1.56 static bool setup_rtarg(int x, int y)
2.1 --- a/src/main.cc Sat Aug 23 00:24:20 2014 +0300 2.2 +++ b/src/main.cc Sat Aug 23 12:03:29 2014 +0300 2.3 @@ -17,6 +17,8 @@ 2.4 static void sball_motion(int x, int y, int z); 2.5 static void sball_rotate(int x, int y, int z); 2.6 2.7 +static bool fullscreen_pending; 2.8 + 2.9 int main(int argc, char **argv) 2.10 { 2.11 glutInitWindowSize(1024, 600); 2.12 @@ -74,6 +76,10 @@ 2.13 2.14 static void idle() 2.15 { 2.16 + if(fullscreen_pending) { 2.17 + glutFullScreen(); 2.18 + } 2.19 + 2.20 glutPostRedisplay(); 2.21 } 2.22 2.23 @@ -85,6 +91,7 @@ 2.24 static void keyb(unsigned char key, int x, int y) 2.25 { 2.26 static bool fullscr; 2.27 + static int prev_xpos, prev_ypos; 2.28 static int prev_xsz, prev_ysz; 2.29 2.30 switch(key) { 2.31 @@ -93,6 +100,8 @@ 2.32 if(fullscr) { 2.33 int xoffs, yoffs; 2.34 2.35 + prev_xpos = glutGet(GLUT_WINDOW_X); 2.36 + prev_ypos = glutGet(GLUT_WINDOW_Y); 2.37 prev_xsz = glutGet(GLUT_WINDOW_WIDTH); 2.38 prev_ysz = glutGet(GLUT_WINDOW_HEIGHT); 2.39 2.40 @@ -100,10 +109,12 @@ 2.41 yoffs = vr_get_opti(VR_OPT_WIN_YOFFS); 2.42 if(xoffs || yoffs) { 2.43 printf("repositioning: %d,%d\n", xoffs, yoffs); 2.44 - glutPositionWindow(xoffs + 1, yoffs + 1); 2.45 + glutPositionWindow(xoffs, yoffs); 2.46 + fullscreen_pending = true; 2.47 } 2.48 - glutFullScreen(); 2.49 } else { 2.50 + fullscreen_pending = false; 2.51 + glutPositionWindow(prev_xpos, prev_ypos); 2.52 glutReshapeWindow(prev_xsz, prev_ysz); 2.53 } 2.54 break;
3.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 3.2 +++ b/src/vr/mathutil.c Sat Aug 23 12:03:29 2014 +0300 3.3 @@ -0,0 +1,78 @@ 3.4 +#include <stdio.h> 3.5 +#include <string.h> 3.6 +#include "mathutil.h" 3.7 + 3.8 +#define M(i, j) ((i) * 4 + (j)) 3.9 + 3.10 +static const float idmat[] = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}; 3.11 + 3.12 +void rotation_matrix(const float *quat, float *matrix) 3.13 +{ 3.14 + matrix[0] = 1.0 - 2.0 * quat[1] * quat[1] - 2.0 * quat[2] * quat[2]; 3.15 + matrix[1] = 2.0 * quat[0] * quat[1] + 2.0 * quat[3] * quat[2]; 3.16 + matrix[2] = 2.0 * quat[2] * quat[0] - 2.0 * quat[3] * quat[1]; 3.17 + matrix[3] = 0.0f; 3.18 + 3.19 + matrix[4] = 2.0 * quat[0] * quat[1] - 2.0 * quat[3] * quat[2]; 3.20 + matrix[5] = 1.0 - 2.0 * quat[0]*quat[0] - 2.0 * quat[2]*quat[2]; 3.21 + matrix[6] = 2.0 * quat[1] * quat[2] + 2.0 * quat[3] * quat[0]; 3.22 + matrix[7] = 0.0f; 3.23 + 3.24 + matrix[8] = 2.0 * quat[2] * quat[0] + 2.0 * quat[3] * quat[1]; 3.25 + matrix[9] = 2.0 * quat[1] * quat[2] - 2.0 * quat[3] * quat[0]; 3.26 + matrix[10] = 1.0 - 2.0 * quat[0]*quat[0] - 2.0 * quat[1]*quat[1]; 3.27 + matrix[11] = 0.0f; 3.28 + 3.29 + matrix[12] = matrix[13] = matrix[14] = 0.0f; 3.30 + matrix[15] = 1.0f; 3.31 + 3.32 + transpose_matrix(matrix); 3.33 +} 3.34 + 3.35 +void translation_matrix(const float *vec, float *matrix) 3.36 +{ 3.37 + memcpy(matrix, idmat, sizeof idmat); 3.38 + matrix[12] = vec[0]; 3.39 + matrix[13] = vec[1]; 3.40 + matrix[14] = vec[2]; 3.41 +} 3.42 + 3.43 +void mult_matrix(float *dest, const float *m1, const float *m2) 3.44 +{ 3.45 + int i, j; 3.46 + float tmp[16]; 3.47 + 3.48 + for(i=0; i<4; i++) { 3.49 + for(j=0; j<4; j++) { 3.50 + tmp[M(i, j)] = m1[M(i, 0)] * m2[M(0, j)] + m1[M(i, 1)] * m2[M(1, j)] + 3.51 + m1[M(i, 2)] * m2[M(2, j)] + m1[M(i, 3)] * m2[M(3, j)]; 3.52 + } 3.53 + } 3.54 + memcpy(dest, tmp, sizeof tmp); 3.55 +} 3.56 + 3.57 +void transpose_matrix(float *matrix) 3.58 +{ 3.59 + int i, j; 3.60 + float tmp[16]; 3.61 + 3.62 + for(i=0; i<4; i++) { 3.63 + for(j=0; j<4; j++) { 3.64 + tmp[M(i, j)] = matrix[M(j, i)]; 3.65 + } 3.66 + } 3.67 + memcpy(matrix, tmp, sizeof tmp); 3.68 +} 3.69 + 3.70 +void print_matrix(const float *matrix) 3.71 +{ 3.72 + int i, j; 3.73 + 3.74 + for(i=0; i<4; i++) { 3.75 + putchar('['); 3.76 + for(j=0; j<4; j++) { 3.77 + printf("%6.3f ", matrix[M(i, j)]); 3.78 + } 3.79 + printf("]\n"); 3.80 + } 3.81 +} 3.82 \ No newline at end of file
4.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 4.2 +++ b/src/vr/mathutil.h Sat Aug 23 12:03:29 2014 +0300 4.3 @@ -0,0 +1,13 @@ 4.4 +#ifndef MATHUTIL_H_ 4.5 +#define MATHUTIL_H_ 4.6 + 4.7 +void rotation_matrix(const float *quat, float *matrix); 4.8 +void translation_matrix(const float *vec, float *matrix); 4.9 + 4.10 +void mult_matrix(float *dest, const float *m1, const float *m2); 4.11 + 4.12 +void transpose_matrix(float *matrix); 4.13 + 4.14 +void print_matrix(const float *matrix); 4.15 + 4.16 +#endif /* MATHUTIL_H_ */ 4.17 \ No newline at end of file
5.1 --- a/vrchess.vcxproj Sat Aug 23 00:24:20 2014 +0300 5.2 +++ b/vrchess.vcxproj Sat Aug 23 12:03:29 2014 +0300 5.3 @@ -58,7 +58,7 @@ 5.4 <Link> 5.5 <SubSystem>Console</SubSystem> 5.6 <GenerateDebugInformation>true</GenerateDebugInformation> 5.7 - <AdditionalDependencies>opengl32.lib;glut32.lib;glew32.lib;libvmath.lib;libimago2.lib;jpeglib.lib;libpng.lib;zlib.lib;libovrd.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies> 5.8 + <AdditionalDependencies>opengl32.lib;freeglutd.lib;glew32.lib;libvmath.lib;libimago2.lib;jpeglib.lib;libpng.lib;zlib.lib;libovrd.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies> 5.9 </Link> 5.10 </ItemDefinitionGroup> 5.11 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> 5.12 @@ -78,7 +78,7 @@ 5.13 <GenerateDebugInformation>true</GenerateDebugInformation> 5.14 <EnableCOMDATFolding>true</EnableCOMDATFolding> 5.15 <OptimizeReferences>true</OptimizeReferences> 5.16 - <AdditionalDependencies>opengl32.lib;glut32.lib;glew32.lib;libvmath.lib;libimago2.lib;jpeglib.lib;libpng.lib;zlib.lib;libovr.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies> 5.17 + <AdditionalDependencies>opengl32.lib;freeglut.lib;glew32.lib;libvmath.lib;libimago2.lib;jpeglib.lib;libpng.lib;zlib.lib;libovr.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies> 5.18 </Link> 5.19 </ItemDefinitionGroup> 5.20 <ItemGroup>