nuclear@13: #ifndef GAMEOPT_H_ nuclear@13: #define GAMEOPT_H_ nuclear@13: nuclear@13: struct GameOption { nuclear@13: bool vr; nuclear@13: char *vr_module; nuclear@13: bool stereo; nuclear@13: nuclear@13: GameOption(); nuclear@13: }; nuclear@13: nuclear@13: extern GameOption opt; nuclear@13: nuclear@13: bool parse_args(int argc, char **argv); nuclear@13: nuclear@13: #endif // GAMEOPT_H_