conworlds

view src/gameopt.h @ 18:e4257df067a1

oh yeah, now the tracking is solid. Wasn't rendering the correct part of the texture before.
author John Tsiombikas <nuclear@member.fsf.org>
date Tue, 26 Aug 2014 12:59:15 +0300
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1 #ifndef GAMEOPT_H_
2 #define GAMEOPT_H_
4 struct GameOption {
5 bool vr;
6 char *vr_module;
7 bool stereo;
9 GameOption();
10 };
12 extern GameOption opt;
14 bool parse_args(int argc, char **argv);
16 #endif // GAMEOPT_H_