conworlds

view src/assload.h @ 18:e4257df067a1

oh yeah, now the tracking is solid. Wasn't rendering the correct part of the texture before.
author John Tsiombikas <nuclear@member.fsf.org>
date Tue, 26 Aug 2014 12:59:15 +0300
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1 #ifndef ASSLOAD_H_
2 #define ASSLOAD_H_
4 #include <vector>
5 #include "scene.h"
7 bool load_ass(Scene *scn, const char *fname);
9 #endif // ASSLOAD_H_