conworlds
diff src/game.cc @ 18:e4257df067a1
oh yeah, now the tracking is solid. Wasn't rendering the correct part of the texture before.
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Tue, 26 Aug 2014 12:59:15 +0300 |
parents | 9b0db7dbde6e |
children | 782ff06817fb |
line diff
1.1 --- a/src/game.cc Sun Aug 24 14:36:00 2014 +0300 1.2 +++ b/src/game.cc Tue Aug 26 12:59:15 2014 +0300 1.3 @@ -147,11 +147,9 @@ 1.4 if(eye == 0 || !vr_view_matrix(eye < 0 ? 0 : 1, mat)) { 1.5 glLoadIdentity(); 1.6 } else { 1.7 - glLoadIdentity(); 1.8 - //glLoadMatrixf(mat); 1.9 + glLoadMatrixf(mat); 1.10 } 1.11 glMultTransposeMatrixf(view_matrix[0]); 1.12 - glMultMatrixf(mat); 1.13 1.14 draw_scene(); 1.15 }