conworlds

diff conworlds.vcxproj @ 15:9b0db7dbde6e

hmmm doesn't work properly yes
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 24 Aug 2014 14:36:00 +0300
parents 283cdfa7dda2
children 2da585428507
line diff
     1.1 --- a/conworlds.vcxproj	Sun Aug 24 09:43:58 2014 +0300
     1.2 +++ b/conworlds.vcxproj	Sun Aug 24 14:36:00 2014 +0300
     1.3 @@ -58,7 +58,7 @@
     1.4      <Link>
     1.5        <SubSystem>Console</SubSystem>
     1.6        <GenerateDebugInformation>true</GenerateDebugInformation>
     1.7 -      <AdditionalDependencies>opengl32.lib;freeglutd.lib;glew32.lib;libvmath.lib;libimago2.lib;jpeglib.lib;libpng.lib;zlib.lib;libovrd.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
     1.8 +      <AdditionalDependencies>opengl32.lib;freeglutd.lib;glew32.lib;libvmath.lib;libanim.lib;libimago2.lib;jpeglib.lib;libpng.lib;zlib.lib;libovrd.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
     1.9      </Link>
    1.10    </ItemDefinitionGroup>
    1.11    <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    1.12 @@ -78,17 +78,28 @@
    1.13        <GenerateDebugInformation>true</GenerateDebugInformation>
    1.14        <EnableCOMDATFolding>true</EnableCOMDATFolding>
    1.15        <OptimizeReferences>true</OptimizeReferences>
    1.16 -      <AdditionalDependencies>opengl32.lib;freeglut.lib;glew32.lib;libvmath.lib;libimago2.lib;jpeglib.lib;libpng.lib;zlib.lib;libovr.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
    1.17 +      <AdditionalDependencies>opengl32.lib;freeglut.lib;glew32.lib;libvmath.lib;libanim.lib;libimago2.lib;jpeglib.lib;libpng.lib;zlib.lib;libovr.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
    1.18      </Link>
    1.19    </ItemDefinitionGroup>
    1.20    <ItemGroup>
    1.21 +    <ClCompile Include="src\assload.cc" />
    1.22      <ClCompile Include="src\camera.cc" />
    1.23      <ClCompile Include="src\game.cc" />
    1.24 +    <ClCompile Include="src\gameopt.cc" />
    1.25 +    <ClCompile Include="src\geom.cc" />
    1.26      <ClCompile Include="src\image.cc" />
    1.27 +    <ClCompile Include="src\light.cc" />
    1.28 +    <ClCompile Include="src\logger.cc" />
    1.29      <ClCompile Include="src\main.cc" />
    1.30 +    <ClCompile Include="src\material.cc" />
    1.31 +    <ClCompile Include="src\mesh.cc" />
    1.32 +    <ClCompile Include="src\object.cc" />
    1.33      <ClCompile Include="src\opengl.cc" />
    1.34 +    <ClCompile Include="src\scene.cc" />
    1.35      <ClCompile Include="src\sdr.c" />
    1.36 +    <ClCompile Include="src\shader.cc" />
    1.37      <ClCompile Include="src\texture.cc" />
    1.38 +    <ClCompile Include="src\unistate.cc" />
    1.39      <ClCompile Include="src\vr\mathutil.c" />
    1.40      <ClCompile Include="src\vr\opt.c" />
    1.41      <ClCompile Include="src\vr\rbtree.c" />
    1.42 @@ -97,21 +108,38 @@
    1.43      <ClCompile Include="src\vr\vr_modules.c" />
    1.44      <ClCompile Include="src\vr\vr_null.c" />
    1.45      <ClCompile Include="src\vr\vr_openhmd.c" />
    1.46 +    <ClCompile Include="src\xform_node.cc" />
    1.47    </ItemGroup>
    1.48    <ItemGroup>
    1.49 +    <ClInclude Include="src\assload.h" />
    1.50      <ClInclude Include="src\camera.h" />
    1.51 +    <ClInclude Include="src\dataset.h" />
    1.52      <ClInclude Include="src\game.h" />
    1.53 +    <ClInclude Include="src\gameopt.h" />
    1.54 +    <ClInclude Include="src\geom.h" />
    1.55      <ClInclude Include="src\image.h" />
    1.56 +    <ClInclude Include="src\light.h" />
    1.57 +    <ClInclude Include="src\logger.h" />
    1.58 +    <ClInclude Include="src\material.h" />
    1.59 +    <ClInclude Include="src\mesh.h" />
    1.60 +    <ClInclude Include="src\object.h" />
    1.61      <ClInclude Include="src\opengl.h" />
    1.62 +    <ClInclude Include="src\scene.h" />
    1.63      <ClInclude Include="src\sdr.h" />
    1.64 +    <ClInclude Include="src\shader.h" />
    1.65      <ClInclude Include="src\texture.h" />
    1.66 +    <ClInclude Include="src\unistate.h" />
    1.67      <ClInclude Include="src\vr\mathutil.h" />
    1.68      <ClInclude Include="src\vr\opt.h" />
    1.69      <ClInclude Include="src\vr\rbtree.h" />
    1.70      <ClInclude Include="src\vr\vr.h" />
    1.71      <ClInclude Include="src\vr\vr_impl.h" />
    1.72 +    <ClInclude Include="src\xform_node.h" />
    1.73 +  </ItemGroup>
    1.74 +  <ItemGroup>
    1.75 +    <None Include="src\dataset.inl" />
    1.76    </ItemGroup>
    1.77    <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
    1.78    <ImportGroup Label="ExtensionTargets">
    1.79    </ImportGroup>
    1.80 -</Project>
    1.81 +</Project>
    1.82 \ No newline at end of file