conworlds
diff conworlds.vcxproj @ 21:2da585428507
added both glut and sdl2 versions just for fun...
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Wed, 27 Aug 2014 04:16:22 +0300 |
parents | 9b0db7dbde6e |
children | 5f53272ff612 |
line diff
1.1 --- a/conworlds.vcxproj Tue Aug 26 18:42:53 2014 +0300 1.2 +++ b/conworlds.vcxproj Wed Aug 27 04:16:22 2014 +0300 1.3 @@ -51,7 +51,7 @@ 1.4 </PrecompiledHeader> 1.5 <WarningLevel>Level3</WarningLevel> 1.6 <Optimization>Disabled</Optimization> 1.7 - <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions);USE_LIBOVR</PreprocessorDefinitions> 1.8 + <PreprocessorDefinitions>USE_GLUT;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions);USE_LIBOVR</PreprocessorDefinitions> 1.9 <DisableSpecificWarnings>4996;4244;4305</DisableSpecificWarnings> 1.10 <AdditionalIncludeDirectories>$(SolutionDir)\src</AdditionalIncludeDirectories> 1.11 </ClCompile> 1.12 @@ -69,7 +69,7 @@ 1.13 <Optimization>MaxSpeed</Optimization> 1.14 <FunctionLevelLinking>true</FunctionLevelLinking> 1.15 <IntrinsicFunctions>true</IntrinsicFunctions> 1.16 - <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);USE_LIBOVR</PreprocessorDefinitions> 1.17 + <PreprocessorDefinitions>USE_GLUT;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);USE_LIBOVR</PreprocessorDefinitions> 1.18 <DisableSpecificWarnings>4996;4244;4305</DisableSpecificWarnings> 1.19 <AdditionalIncludeDirectories>$(SolutionDir)\src</AdditionalIncludeDirectories> 1.20 </ClCompile> 1.21 @@ -87,15 +87,16 @@ 1.22 <ClCompile Include="src\game.cc" /> 1.23 <ClCompile Include="src\gameopt.cc" /> 1.24 <ClCompile Include="src\geom.cc" /> 1.25 + <ClCompile Include="src\glut\main_glut.cc" /> 1.26 <ClCompile Include="src\image.cc" /> 1.27 <ClCompile Include="src\light.cc" /> 1.28 <ClCompile Include="src\logger.cc" /> 1.29 - <ClCompile Include="src\main.cc" /> 1.30 <ClCompile Include="src\material.cc" /> 1.31 <ClCompile Include="src\mesh.cc" /> 1.32 <ClCompile Include="src\object.cc" /> 1.33 <ClCompile Include="src\opengl.cc" /> 1.34 <ClCompile Include="src\scene.cc" /> 1.35 + <ClCompile Include="src\sdl\main_sdl.cc" /> 1.36 <ClCompile Include="src\sdr.c" /> 1.37 <ClCompile Include="src\shader.cc" /> 1.38 <ClCompile Include="src\texture.cc" />