conworlds

diff conworlds.vcxproj @ 21:2da585428507

added both glut and sdl2 versions just for fun...
author John Tsiombikas <nuclear@member.fsf.org>
date Wed, 27 Aug 2014 04:16:22 +0300
parents 9b0db7dbde6e
children 5f53272ff612
line diff
     1.1 --- a/conworlds.vcxproj	Tue Aug 26 18:42:53 2014 +0300
     1.2 +++ b/conworlds.vcxproj	Wed Aug 27 04:16:22 2014 +0300
     1.3 @@ -51,7 +51,7 @@
     1.4        </PrecompiledHeader>
     1.5        <WarningLevel>Level3</WarningLevel>
     1.6        <Optimization>Disabled</Optimization>
     1.7 -      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions);USE_LIBOVR</PreprocessorDefinitions>
     1.8 +      <PreprocessorDefinitions>USE_GLUT;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions);USE_LIBOVR</PreprocessorDefinitions>
     1.9        <DisableSpecificWarnings>4996;4244;4305</DisableSpecificWarnings>
    1.10        <AdditionalIncludeDirectories>$(SolutionDir)\src</AdditionalIncludeDirectories>
    1.11      </ClCompile>
    1.12 @@ -69,7 +69,7 @@
    1.13        <Optimization>MaxSpeed</Optimization>
    1.14        <FunctionLevelLinking>true</FunctionLevelLinking>
    1.15        <IntrinsicFunctions>true</IntrinsicFunctions>
    1.16 -      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);USE_LIBOVR</PreprocessorDefinitions>
    1.17 +      <PreprocessorDefinitions>USE_GLUT;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);USE_LIBOVR</PreprocessorDefinitions>
    1.18        <DisableSpecificWarnings>4996;4244;4305</DisableSpecificWarnings>
    1.19        <AdditionalIncludeDirectories>$(SolutionDir)\src</AdditionalIncludeDirectories>
    1.20      </ClCompile>
    1.21 @@ -87,15 +87,16 @@
    1.22      <ClCompile Include="src\game.cc" />
    1.23      <ClCompile Include="src\gameopt.cc" />
    1.24      <ClCompile Include="src\geom.cc" />
    1.25 +    <ClCompile Include="src\glut\main_glut.cc" />
    1.26      <ClCompile Include="src\image.cc" />
    1.27      <ClCompile Include="src\light.cc" />
    1.28      <ClCompile Include="src\logger.cc" />
    1.29 -    <ClCompile Include="src\main.cc" />
    1.30      <ClCompile Include="src\material.cc" />
    1.31      <ClCompile Include="src\mesh.cc" />
    1.32      <ClCompile Include="src\object.cc" />
    1.33      <ClCompile Include="src\opengl.cc" />
    1.34      <ClCompile Include="src\scene.cc" />
    1.35 +    <ClCompile Include="src\sdl\main_sdl.cc" />
    1.36      <ClCompile Include="src\sdr.c" />
    1.37      <ClCompile Include="src\shader.cc" />
    1.38      <ClCompile Include="src\texture.cc" />