conworlds
diff src/scene.h @ 13:283cdfa7dda2
added a crapload of code from goat3dgfx
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sun, 24 Aug 2014 09:41:24 +0300 |
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1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/src/scene.h Sun Aug 24 09:41:24 2014 +0300 1.3 @@ -0,0 +1,25 @@ 1.4 +#ifndef SCENE_H_ 1.5 +#define SCENE_H_ 1.6 + 1.7 +#include <vector> 1.8 +#include "object.h" 1.9 +#include "light.h" 1.10 +#include "camera.h" 1.11 + 1.12 +class Scene { 1.13 +public: 1.14 + std::vector<Object*> objects; 1.15 + std::vector<Mesh*> meshes; 1.16 + std::vector<Light*> lights; 1.17 + std::vector<Camera*> cameras; 1.18 + 1.19 + // nodes can be objects, lights, cameras, or just dummy nodes 1.20 + std::vector<XFormNode*> nodes; 1.21 + 1.22 + ~Scene(); 1.23 + void destroy(); 1.24 + 1.25 + void draw(long msec = 0) const; 1.26 +}; 1.27 + 1.28 +#endif // SCENE_H_