conworlds

diff conworlds.vcxproj @ 13:283cdfa7dda2

added a crapload of code from goat3dgfx
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 24 Aug 2014 09:41:24 +0300
parents vrchess.vcxproj@778ed91cb7fd
children 9b0db7dbde6e
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/conworlds.vcxproj	Sun Aug 24 09:41:24 2014 +0300
     1.3 @@ -0,0 +1,117 @@
     1.4 +<?xml version="1.0" encoding="utf-8"?>
     1.5 +<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
     1.6 +  <ItemGroup Label="ProjectConfigurations">
     1.7 +    <ProjectConfiguration Include="Debug|Win32">
     1.8 +      <Configuration>Debug</Configuration>
     1.9 +      <Platform>Win32</Platform>
    1.10 +    </ProjectConfiguration>
    1.11 +    <ProjectConfiguration Include="Release|Win32">
    1.12 +      <Configuration>Release</Configuration>
    1.13 +      <Platform>Win32</Platform>
    1.14 +    </ProjectConfiguration>
    1.15 +  </ItemGroup>
    1.16 +  <PropertyGroup Label="Globals">
    1.17 +    <ProjectGuid>{714906B6-FD4C-4ECC-990C-247FA46B8801}</ProjectGuid>
    1.18 +    <Keyword>Win32Proj</Keyword>
    1.19 +    <RootNamespace>conworlds</RootNamespace>
    1.20 +  </PropertyGroup>
    1.21 +  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
    1.22 +  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    1.23 +    <ConfigurationType>Application</ConfigurationType>
    1.24 +    <UseDebugLibraries>true</UseDebugLibraries>
    1.25 +    <PlatformToolset>v120</PlatformToolset>
    1.26 +    <CharacterSet>MultiByte</CharacterSet>
    1.27 +  </PropertyGroup>
    1.28 +  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    1.29 +    <ConfigurationType>Application</ConfigurationType>
    1.30 +    <UseDebugLibraries>false</UseDebugLibraries>
    1.31 +    <PlatformToolset>v120</PlatformToolset>
    1.32 +    <WholeProgramOptimization>false</WholeProgramOptimization>
    1.33 +    <CharacterSet>MultiByte</CharacterSet>
    1.34 +  </PropertyGroup>
    1.35 +  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
    1.36 +  <ImportGroup Label="ExtensionSettings">
    1.37 +  </ImportGroup>
    1.38 +  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    1.39 +    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    1.40 +  </ImportGroup>
    1.41 +  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    1.42 +    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    1.43 +  </ImportGroup>
    1.44 +  <PropertyGroup Label="UserMacros" />
    1.45 +  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    1.46 +    <LinkIncremental>true</LinkIncremental>
    1.47 +  </PropertyGroup>
    1.48 +  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    1.49 +    <LinkIncremental>false</LinkIncremental>
    1.50 +  </PropertyGroup>
    1.51 +  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    1.52 +    <ClCompile>
    1.53 +      <PrecompiledHeader>
    1.54 +      </PrecompiledHeader>
    1.55 +      <WarningLevel>Level3</WarningLevel>
    1.56 +      <Optimization>Disabled</Optimization>
    1.57 +      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions);USE_LIBOVR</PreprocessorDefinitions>
    1.58 +      <DisableSpecificWarnings>4996;4244;4305</DisableSpecificWarnings>
    1.59 +      <AdditionalIncludeDirectories>$(SolutionDir)\src</AdditionalIncludeDirectories>
    1.60 +    </ClCompile>
    1.61 +    <Link>
    1.62 +      <SubSystem>Console</SubSystem>
    1.63 +      <GenerateDebugInformation>true</GenerateDebugInformation>
    1.64 +      <AdditionalDependencies>opengl32.lib;freeglutd.lib;glew32.lib;libvmath.lib;libimago2.lib;jpeglib.lib;libpng.lib;zlib.lib;libovrd.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
    1.65 +    </Link>
    1.66 +  </ItemDefinitionGroup>
    1.67 +  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    1.68 +    <ClCompile>
    1.69 +      <WarningLevel>Level3</WarningLevel>
    1.70 +      <PrecompiledHeader>
    1.71 +      </PrecompiledHeader>
    1.72 +      <Optimization>MaxSpeed</Optimization>
    1.73 +      <FunctionLevelLinking>true</FunctionLevelLinking>
    1.74 +      <IntrinsicFunctions>true</IntrinsicFunctions>
    1.75 +      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);USE_LIBOVR</PreprocessorDefinitions>
    1.76 +      <DisableSpecificWarnings>4996;4244;4305</DisableSpecificWarnings>
    1.77 +      <AdditionalIncludeDirectories>$(SolutionDir)\src</AdditionalIncludeDirectories>
    1.78 +    </ClCompile>
    1.79 +    <Link>
    1.80 +      <SubSystem>Console</SubSystem>
    1.81 +      <GenerateDebugInformation>true</GenerateDebugInformation>
    1.82 +      <EnableCOMDATFolding>true</EnableCOMDATFolding>
    1.83 +      <OptimizeReferences>true</OptimizeReferences>
    1.84 +      <AdditionalDependencies>opengl32.lib;freeglut.lib;glew32.lib;libvmath.lib;libimago2.lib;jpeglib.lib;libpng.lib;zlib.lib;libovr.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
    1.85 +    </Link>
    1.86 +  </ItemDefinitionGroup>
    1.87 +  <ItemGroup>
    1.88 +    <ClCompile Include="src\camera.cc" />
    1.89 +    <ClCompile Include="src\game.cc" />
    1.90 +    <ClCompile Include="src\image.cc" />
    1.91 +    <ClCompile Include="src\main.cc" />
    1.92 +    <ClCompile Include="src\opengl.cc" />
    1.93 +    <ClCompile Include="src\sdr.c" />
    1.94 +    <ClCompile Include="src\texture.cc" />
    1.95 +    <ClCompile Include="src\vr\mathutil.c" />
    1.96 +    <ClCompile Include="src\vr\opt.c" />
    1.97 +    <ClCompile Include="src\vr\rbtree.c" />
    1.98 +    <ClCompile Include="src\vr\vr.c" />
    1.99 +    <ClCompile Include="src\vr\vr_libovr.c" />
   1.100 +    <ClCompile Include="src\vr\vr_modules.c" />
   1.101 +    <ClCompile Include="src\vr\vr_null.c" />
   1.102 +    <ClCompile Include="src\vr\vr_openhmd.c" />
   1.103 +  </ItemGroup>
   1.104 +  <ItemGroup>
   1.105 +    <ClInclude Include="src\camera.h" />
   1.106 +    <ClInclude Include="src\game.h" />
   1.107 +    <ClInclude Include="src\image.h" />
   1.108 +    <ClInclude Include="src\opengl.h" />
   1.109 +    <ClInclude Include="src\sdr.h" />
   1.110 +    <ClInclude Include="src\texture.h" />
   1.111 +    <ClInclude Include="src\vr\mathutil.h" />
   1.112 +    <ClInclude Include="src\vr\opt.h" />
   1.113 +    <ClInclude Include="src\vr\rbtree.h" />
   1.114 +    <ClInclude Include="src\vr\vr.h" />
   1.115 +    <ClInclude Include="src\vr\vr_impl.h" />
   1.116 +  </ItemGroup>
   1.117 +  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
   1.118 +  <ImportGroup Label="ExtensionTargets">
   1.119 +  </ImportGroup>
   1.120 +</Project>