conworlds
annotate src/object.h @ 18:e4257df067a1
oh yeah, now the tracking is solid. Wasn't rendering the correct part of the texture before.
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Tue, 26 Aug 2014 12:59:15 +0300 |
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children |
rev | line source |
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nuclear@13 | 1 #ifndef OBJECT_H_ |
nuclear@13 | 2 #define OBJECT_H_ |
nuclear@13 | 3 |
nuclear@13 | 4 #include <list> |
nuclear@13 | 5 #include "xform_node.h" |
nuclear@13 | 6 #include "mesh.h" |
nuclear@13 | 7 #include "material.h" |
nuclear@13 | 8 |
nuclear@13 | 9 enum DrawMode { |
nuclear@13 | 10 DRAW_DEFAULT, |
nuclear@13 | 11 DRAW_WIREFRAME, |
nuclear@13 | 12 DRAW_VERTICES |
nuclear@13 | 13 }; |
nuclear@13 | 14 |
nuclear@13 | 15 |
nuclear@13 | 16 class Object : public XFormNode { |
nuclear@13 | 17 private: |
nuclear@13 | 18 Mesh *mesh; ///< no ownership, just keeping the pointer around |
nuclear@13 | 19 static DrawMode draw_mode; |
nuclear@13 | 20 |
nuclear@13 | 21 bool setup_bones(long msec) const; |
nuclear@13 | 22 |
nuclear@13 | 23 public: |
nuclear@13 | 24 Material material; |
nuclear@13 | 25 |
nuclear@13 | 26 Object(); |
nuclear@13 | 27 |
nuclear@13 | 28 /// destroy this object and all the hierarchy of objects hanging below it |
nuclear@13 | 29 void destroy_all(); |
nuclear@13 | 30 |
nuclear@13 | 31 void set_mesh(Mesh *m); |
nuclear@13 | 32 Mesh *get_mesh(); |
nuclear@13 | 33 const Mesh *get_mesh() const; |
nuclear@13 | 34 |
nuclear@13 | 35 /// get all the meshes of the subtree rooted in this object @{ |
nuclear@13 | 36 std::list<Mesh*> get_all_meshes(); |
nuclear@13 | 37 std::list<const Mesh*> get_all_meshes() const; |
nuclear@13 | 38 /// @} |
nuclear@13 | 39 |
nuclear@13 | 40 AABox get_aabbox() const; |
nuclear@13 | 41 Sphere get_bsphere() const; |
nuclear@13 | 42 |
nuclear@13 | 43 void draw(long msec = 0) const; |
nuclear@13 | 44 |
nuclear@13 | 45 bool intersect(const Ray &ray, HitPoint *hit = 0) const; |
nuclear@13 | 46 |
nuclear@13 | 47 /// this is mostly for tools, to allow drawing only the wireframe or vertices |
nuclear@13 | 48 static DrawMode set_draw_mode(DrawMode mode); |
nuclear@13 | 49 }; |
nuclear@13 | 50 |
nuclear@13 | 51 #endif // OBJECT_H_ |