conworlds

annotate src/sdr.h @ 1:cd7755e4663a

added makefile commented out ovr 0.3.1 header file until it actually works
author John Tsiombikas <nuclear@member.fsf.org>
date Fri, 25 Apr 2014 05:43:26 +0300
parents
children
rev   line source
nuclear@0 1 /*
nuclear@0 2 Printblobs - halftoning display hack
nuclear@0 3 Copyright (C) 2013 John Tsiombikas <nuclear@member.fsf.org>
nuclear@0 4
nuclear@0 5 This program is free software: you can redistribute it and/or modify
nuclear@0 6 it under the terms of the GNU General Public License as published by
nuclear@0 7 the Free Software Foundation, either version 3 of the License, or
nuclear@0 8 (at your option) any later version.
nuclear@0 9
nuclear@0 10 This program is distributed in the hope that it will be useful,
nuclear@0 11 but WITHOUT ANY WARRANTY; without even the implied warranty of
nuclear@0 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
nuclear@0 13 GNU General Public License for more details.
nuclear@0 14
nuclear@0 15 You should have received a copy of the GNU General Public License
nuclear@0 16 along with this program. If not, see <http://www.gnu.org/licenses/>.
nuclear@0 17 */
nuclear@0 18 #ifndef SDR_H_
nuclear@0 19 #define SDR_H_
nuclear@0 20
nuclear@0 21 #ifdef __cplusplus
nuclear@0 22 extern "C" {
nuclear@0 23 #endif /* __cplusplus */
nuclear@0 24
nuclear@0 25 /* ---- shaders ---- */
nuclear@0 26 unsigned int create_vertex_shader(const char *src);
nuclear@0 27 unsigned int create_pixel_shader(const char *src);
nuclear@0 28 unsigned int create_tessctl_shader(const char *src);
nuclear@0 29 unsigned int create_tesseval_shader(const char *src);
nuclear@0 30 unsigned int create_geometry_shader(const char *src);
nuclear@0 31 unsigned int create_shader(const char *src, unsigned int sdr_type);
nuclear@0 32 void free_shader(unsigned int sdr);
nuclear@0 33
nuclear@0 34 unsigned int load_vertex_shader(const char *fname);
nuclear@0 35 unsigned int load_pixel_shader(const char *fname);
nuclear@0 36 unsigned int load_tessctl_shader(const char *fname);
nuclear@0 37 unsigned int load_tesseval_shader(const char *fname);
nuclear@0 38 unsigned int load_geometry_shader(const char *fname);
nuclear@0 39 unsigned int load_shader(const char *src, unsigned int sdr_type);
nuclear@0 40
nuclear@0 41 unsigned int get_vertex_shader(const char *fname);
nuclear@0 42 unsigned int get_pixel_shader(const char *fname);
nuclear@0 43 unsigned int get_tessctl_shader(const char *fname);
nuclear@0 44 unsigned int get_tesseval_shader(const char *fname);
nuclear@0 45 unsigned int get_geometry_shader(const char *fname);
nuclear@0 46 unsigned int get_shader(const char *fname, unsigned int sdr_type);
nuclear@0 47
nuclear@0 48 int add_shader(const char *fname, unsigned int sdr);
nuclear@0 49 int remove_shader(const char *fname);
nuclear@0 50
nuclear@0 51 /* ---- gpu programs ---- */
nuclear@0 52 unsigned int create_program(void);
nuclear@0 53 unsigned int create_program_link(unsigned int sdr0, ...);
nuclear@0 54 unsigned int create_program_load(const char *vfile, const char *pfile);
nuclear@0 55 void free_program(unsigned int sdr);
nuclear@0 56
nuclear@0 57 void attach_shader(unsigned int prog, unsigned int sdr);
nuclear@0 58 int link_program(unsigned int prog);
nuclear@0 59 int bind_program(unsigned int prog);
nuclear@0 60
nuclear@0 61 int set_uniform_int(unsigned int prog, const char *name, int val);
nuclear@0 62 int set_uniform_float(unsigned int prog, const char *name, float val);
nuclear@0 63 int set_uniform_float2(unsigned int prog, const char *name, float x, float y);
nuclear@0 64 int set_uniform_float3(unsigned int prog, const char *name, float x, float y, float z);
nuclear@0 65 int set_uniform_float4(unsigned int prog, const char *name, float x, float y, float z, float w);
nuclear@0 66 int set_uniform_matrix4(unsigned int prog, const char *name, float *mat);
nuclear@0 67 int set_uniform_matrix4_transposed(unsigned int prog, const char *name, float *mat);
nuclear@0 68
nuclear@0 69 int get_attrib_loc(unsigned int prog, const char *name);
nuclear@0 70 void set_attrib_float3(int attr_loc, float x, float y, float z);
nuclear@0 71
nuclear@0 72 #ifdef __cplusplus
nuclear@0 73 }
nuclear@0 74 #endif /* __cplusplus */
nuclear@0 75
nuclear@0 76 #endif /* SDR_H_ */