conworlds
annotate vrchess.vcxproj.filters @ 8:90abf4b93cc9
fixed line endings
fixed viewport when returning to original framebuffer
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Fri, 22 Aug 2014 17:24:43 +0300 |
parents | 8b7da5ab814e |
children | 5dc4e2b8f6f5 |
rev | line source |
---|---|
nuclear@0 | 1 <?xml version="1.0" encoding="utf-8"?> |
nuclear@0 | 2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
nuclear@0 | 3 <ItemGroup> |
nuclear@5 | 4 <Filter Include="src"> |
nuclear@0 | 5 <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> |
nuclear@5 | 6 <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx;h;inl</Extensions> |
nuclear@0 | 7 </Filter> |
nuclear@5 | 8 <Filter Include="src\vr"> |
nuclear@5 | 9 <UniqueIdentifier>{e881ab02-1a45-43f6-a15d-ee7f77256a1e}</UniqueIdentifier> |
nuclear@0 | 10 </Filter> |
nuclear@0 | 11 </ItemGroup> |
nuclear@0 | 12 <ItemGroup> |
nuclear@0 | 13 <ClCompile Include="src\main.cc"> |
nuclear@5 | 14 <Filter>src</Filter> |
nuclear@0 | 15 </ClCompile> |
nuclear@0 | 16 <ClCompile Include="src\camera.cc"> |
nuclear@5 | 17 <Filter>src</Filter> |
nuclear@0 | 18 </ClCompile> |
nuclear@0 | 19 <ClCompile Include="src\opengl.cc"> |
nuclear@5 | 20 <Filter>src</Filter> |
nuclear@0 | 21 </ClCompile> |
nuclear@0 | 22 <ClCompile Include="src\sdr.c"> |
nuclear@5 | 23 <Filter>src</Filter> |
nuclear@0 | 24 </ClCompile> |
nuclear@0 | 25 <ClCompile Include="src\game.cc"> |
nuclear@5 | 26 <Filter>src</Filter> |
nuclear@0 | 27 </ClCompile> |
nuclear@0 | 28 <ClCompile Include="src\image.cc"> |
nuclear@5 | 29 <Filter>src</Filter> |
nuclear@0 | 30 </ClCompile> |
nuclear@0 | 31 <ClCompile Include="src\texture.cc"> |
nuclear@5 | 32 <Filter>src</Filter> |
nuclear@5 | 33 </ClCompile> |
nuclear@5 | 34 <ClCompile Include="src\vr\vr.c"> |
nuclear@5 | 35 <Filter>src\vr</Filter> |
nuclear@5 | 36 </ClCompile> |
nuclear@5 | 37 <ClCompile Include="src\vr\vr_libovr.c"> |
nuclear@5 | 38 <Filter>src\vr</Filter> |
nuclear@5 | 39 </ClCompile> |
nuclear@5 | 40 <ClCompile Include="src\vr\vr_modules.c"> |
nuclear@5 | 41 <Filter>src\vr</Filter> |
nuclear@5 | 42 </ClCompile> |
nuclear@5 | 43 <ClCompile Include="src\vr\vr_null.c"> |
nuclear@5 | 44 <Filter>src\vr</Filter> |
nuclear@0 | 45 </ClCompile> |
nuclear@7 | 46 <ClCompile Include="src\vr\rbtree.c"> |
nuclear@7 | 47 <Filter>src\vr</Filter> |
nuclear@7 | 48 </ClCompile> |
nuclear@7 | 49 <ClCompile Include="src\vr\opt.c"> |
nuclear@7 | 50 <Filter>src\vr</Filter> |
nuclear@7 | 51 </ClCompile> |
nuclear@0 | 52 </ItemGroup> |
nuclear@0 | 53 <ItemGroup> |
nuclear@0 | 54 <ClInclude Include="src\camera.h"> |
nuclear@5 | 55 <Filter>src</Filter> |
nuclear@5 | 56 </ClInclude> |
nuclear@5 | 57 <ClInclude Include="src\game.h"> |
nuclear@5 | 58 <Filter>src</Filter> |
nuclear@5 | 59 </ClInclude> |
nuclear@5 | 60 <ClInclude Include="src\image.h"> |
nuclear@5 | 61 <Filter>src</Filter> |
nuclear@5 | 62 </ClInclude> |
nuclear@5 | 63 <ClInclude Include="src\opengl.h"> |
nuclear@5 | 64 <Filter>src</Filter> |
nuclear@0 | 65 </ClInclude> |
nuclear@0 | 66 <ClInclude Include="src\sdr.h"> |
nuclear@5 | 67 <Filter>src</Filter> |
nuclear@0 | 68 </ClInclude> |
nuclear@0 | 69 <ClInclude Include="src\texture.h"> |
nuclear@5 | 70 <Filter>src</Filter> |
nuclear@5 | 71 </ClInclude> |
nuclear@5 | 72 <ClInclude Include="src\vr\vr.h"> |
nuclear@5 | 73 <Filter>src\vr</Filter> |
nuclear@5 | 74 </ClInclude> |
nuclear@5 | 75 <ClInclude Include="src\vr\vr_impl.h"> |
nuclear@5 | 76 <Filter>src\vr</Filter> |
nuclear@0 | 77 </ClInclude> |
nuclear@7 | 78 <ClInclude Include="src\vr\rbtree.h"> |
nuclear@7 | 79 <Filter>src\vr</Filter> |
nuclear@7 | 80 </ClInclude> |
nuclear@7 | 81 <ClInclude Include="src\vr\opt.h"> |
nuclear@7 | 82 <Filter>src\vr</Filter> |
nuclear@7 | 83 </ClInclude> |
nuclear@0 | 84 </ItemGroup> |
nuclear@0 | 85 </Project> |