conworlds
annotate conworlds.vcxproj @ 16:7a2041ddb7e7
fixed line endings
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Sun, 24 Aug 2014 18:42:40 +0300 |
parents | 283cdfa7dda2 |
children | 2da585428507 |
rev | line source |
---|---|
nuclear@0 | 1 <?xml version="1.0" encoding="utf-8"?> |
nuclear@3 | 2 <Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
nuclear@0 | 3 <ItemGroup Label="ProjectConfigurations"> |
nuclear@0 | 4 <ProjectConfiguration Include="Debug|Win32"> |
nuclear@0 | 5 <Configuration>Debug</Configuration> |
nuclear@0 | 6 <Platform>Win32</Platform> |
nuclear@0 | 7 </ProjectConfiguration> |
nuclear@0 | 8 <ProjectConfiguration Include="Release|Win32"> |
nuclear@0 | 9 <Configuration>Release</Configuration> |
nuclear@0 | 10 <Platform>Win32</Platform> |
nuclear@0 | 11 </ProjectConfiguration> |
nuclear@0 | 12 </ItemGroup> |
nuclear@0 | 13 <PropertyGroup Label="Globals"> |
nuclear@0 | 14 <ProjectGuid>{714906B6-FD4C-4ECC-990C-247FA46B8801}</ProjectGuid> |
nuclear@0 | 15 <Keyword>Win32Proj</Keyword> |
nuclear@13 | 16 <RootNamespace>conworlds</RootNamespace> |
nuclear@0 | 17 </PropertyGroup> |
nuclear@0 | 18 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> |
nuclear@0 | 19 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> |
nuclear@0 | 20 <ConfigurationType>Application</ConfigurationType> |
nuclear@0 | 21 <UseDebugLibraries>true</UseDebugLibraries> |
nuclear@3 | 22 <PlatformToolset>v120</PlatformToolset> |
nuclear@3 | 23 <CharacterSet>MultiByte</CharacterSet> |
nuclear@0 | 24 </PropertyGroup> |
nuclear@0 | 25 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> |
nuclear@0 | 26 <ConfigurationType>Application</ConfigurationType> |
nuclear@0 | 27 <UseDebugLibraries>false</UseDebugLibraries> |
nuclear@3 | 28 <PlatformToolset>v120</PlatformToolset> |
nuclear@3 | 29 <WholeProgramOptimization>false</WholeProgramOptimization> |
nuclear@3 | 30 <CharacterSet>MultiByte</CharacterSet> |
nuclear@0 | 31 </PropertyGroup> |
nuclear@0 | 32 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> |
nuclear@0 | 33 <ImportGroup Label="ExtensionSettings"> |
nuclear@0 | 34 </ImportGroup> |
nuclear@0 | 35 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> |
nuclear@0 | 36 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> |
nuclear@0 | 37 </ImportGroup> |
nuclear@0 | 38 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> |
nuclear@0 | 39 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> |
nuclear@0 | 40 </ImportGroup> |
nuclear@0 | 41 <PropertyGroup Label="UserMacros" /> |
nuclear@0 | 42 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> |
nuclear@0 | 43 <LinkIncremental>true</LinkIncremental> |
nuclear@0 | 44 </PropertyGroup> |
nuclear@0 | 45 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> |
nuclear@0 | 46 <LinkIncremental>false</LinkIncremental> |
nuclear@0 | 47 </PropertyGroup> |
nuclear@0 | 48 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> |
nuclear@0 | 49 <ClCompile> |
nuclear@0 | 50 <PrecompiledHeader> |
nuclear@0 | 51 </PrecompiledHeader> |
nuclear@0 | 52 <WarningLevel>Level3</WarningLevel> |
nuclear@0 | 53 <Optimization>Disabled</Optimization> |
nuclear@7 | 54 <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions);USE_LIBOVR</PreprocessorDefinitions> |
nuclear@0 | 55 <DisableSpecificWarnings>4996;4244;4305</DisableSpecificWarnings> |
nuclear@7 | 56 <AdditionalIncludeDirectories>$(SolutionDir)\src</AdditionalIncludeDirectories> |
nuclear@0 | 57 </ClCompile> |
nuclear@0 | 58 <Link> |
nuclear@0 | 59 <SubSystem>Console</SubSystem> |
nuclear@0 | 60 <GenerateDebugInformation>true</GenerateDebugInformation> |
nuclear@15 | 61 <AdditionalDependencies>opengl32.lib;freeglutd.lib;glew32.lib;libvmath.lib;libanim.lib;libimago2.lib;jpeglib.lib;libpng.lib;zlib.lib;libovrd.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies> |
nuclear@0 | 62 </Link> |
nuclear@0 | 63 </ItemDefinitionGroup> |
nuclear@0 | 64 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> |
nuclear@0 | 65 <ClCompile> |
nuclear@0 | 66 <WarningLevel>Level3</WarningLevel> |
nuclear@0 | 67 <PrecompiledHeader> |
nuclear@0 | 68 </PrecompiledHeader> |
nuclear@0 | 69 <Optimization>MaxSpeed</Optimization> |
nuclear@0 | 70 <FunctionLevelLinking>true</FunctionLevelLinking> |
nuclear@0 | 71 <IntrinsicFunctions>true</IntrinsicFunctions> |
nuclear@7 | 72 <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);USE_LIBOVR</PreprocessorDefinitions> |
nuclear@0 | 73 <DisableSpecificWarnings>4996;4244;4305</DisableSpecificWarnings> |
nuclear@7 | 74 <AdditionalIncludeDirectories>$(SolutionDir)\src</AdditionalIncludeDirectories> |
nuclear@0 | 75 </ClCompile> |
nuclear@0 | 76 <Link> |
nuclear@0 | 77 <SubSystem>Console</SubSystem> |
nuclear@0 | 78 <GenerateDebugInformation>true</GenerateDebugInformation> |
nuclear@0 | 79 <EnableCOMDATFolding>true</EnableCOMDATFolding> |
nuclear@0 | 80 <OptimizeReferences>true</OptimizeReferences> |
nuclear@15 | 81 <AdditionalDependencies>opengl32.lib;freeglut.lib;glew32.lib;libvmath.lib;libanim.lib;libimago2.lib;jpeglib.lib;libpng.lib;zlib.lib;libovr.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies> |
nuclear@0 | 82 </Link> |
nuclear@0 | 83 </ItemDefinitionGroup> |
nuclear@0 | 84 <ItemGroup> |
nuclear@15 | 85 <ClCompile Include="src\assload.cc" /> |
nuclear@0 | 86 <ClCompile Include="src\camera.cc" /> |
nuclear@0 | 87 <ClCompile Include="src\game.cc" /> |
nuclear@15 | 88 <ClCompile Include="src\gameopt.cc" /> |
nuclear@15 | 89 <ClCompile Include="src\geom.cc" /> |
nuclear@0 | 90 <ClCompile Include="src\image.cc" /> |
nuclear@15 | 91 <ClCompile Include="src\light.cc" /> |
nuclear@15 | 92 <ClCompile Include="src\logger.cc" /> |
nuclear@0 | 93 <ClCompile Include="src\main.cc" /> |
nuclear@15 | 94 <ClCompile Include="src\material.cc" /> |
nuclear@15 | 95 <ClCompile Include="src\mesh.cc" /> |
nuclear@15 | 96 <ClCompile Include="src\object.cc" /> |
nuclear@0 | 97 <ClCompile Include="src\opengl.cc" /> |
nuclear@15 | 98 <ClCompile Include="src\scene.cc" /> |
nuclear@0 | 99 <ClCompile Include="src\sdr.c" /> |
nuclear@15 | 100 <ClCompile Include="src\shader.cc" /> |
nuclear@0 | 101 <ClCompile Include="src\texture.cc" /> |
nuclear@15 | 102 <ClCompile Include="src\unistate.cc" /> |
nuclear@11 | 103 <ClCompile Include="src\vr\mathutil.c" /> |
nuclear@7 | 104 <ClCompile Include="src\vr\opt.c" /> |
nuclear@7 | 105 <ClCompile Include="src\vr\rbtree.c" /> |
nuclear@5 | 106 <ClCompile Include="src\vr\vr.c" /> |
nuclear@5 | 107 <ClCompile Include="src\vr\vr_libovr.c" /> |
nuclear@5 | 108 <ClCompile Include="src\vr\vr_modules.c" /> |
nuclear@5 | 109 <ClCompile Include="src\vr\vr_null.c" /> |
nuclear@11 | 110 <ClCompile Include="src\vr\vr_openhmd.c" /> |
nuclear@15 | 111 <ClCompile Include="src\xform_node.cc" /> |
nuclear@0 | 112 </ItemGroup> |
nuclear@0 | 113 <ItemGroup> |
nuclear@15 | 114 <ClInclude Include="src\assload.h" /> |
nuclear@0 | 115 <ClInclude Include="src\camera.h" /> |
nuclear@15 | 116 <ClInclude Include="src\dataset.h" /> |
nuclear@0 | 117 <ClInclude Include="src\game.h" /> |
nuclear@15 | 118 <ClInclude Include="src\gameopt.h" /> |
nuclear@15 | 119 <ClInclude Include="src\geom.h" /> |
nuclear@0 | 120 <ClInclude Include="src\image.h" /> |
nuclear@15 | 121 <ClInclude Include="src\light.h" /> |
nuclear@15 | 122 <ClInclude Include="src\logger.h" /> |
nuclear@15 | 123 <ClInclude Include="src\material.h" /> |
nuclear@15 | 124 <ClInclude Include="src\mesh.h" /> |
nuclear@15 | 125 <ClInclude Include="src\object.h" /> |
nuclear@0 | 126 <ClInclude Include="src\opengl.h" /> |
nuclear@15 | 127 <ClInclude Include="src\scene.h" /> |
nuclear@0 | 128 <ClInclude Include="src\sdr.h" /> |
nuclear@15 | 129 <ClInclude Include="src\shader.h" /> |
nuclear@0 | 130 <ClInclude Include="src\texture.h" /> |
nuclear@15 | 131 <ClInclude Include="src\unistate.h" /> |
nuclear@11 | 132 <ClInclude Include="src\vr\mathutil.h" /> |
nuclear@7 | 133 <ClInclude Include="src\vr\opt.h" /> |
nuclear@7 | 134 <ClInclude Include="src\vr\rbtree.h" /> |
nuclear@5 | 135 <ClInclude Include="src\vr\vr.h" /> |
nuclear@5 | 136 <ClInclude Include="src\vr\vr_impl.h" /> |
nuclear@15 | 137 <ClInclude Include="src\xform_node.h" /> |
nuclear@15 | 138 </ItemGroup> |
nuclear@15 | 139 <ItemGroup> |
nuclear@15 | 140 <None Include="src\dataset.inl" /> |
nuclear@0 | 141 </ItemGroup> |
nuclear@0 | 142 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> |
nuclear@0 | 143 <ImportGroup Label="ExtensionTargets"> |
nuclear@0 | 144 </ImportGroup> |
nuclear@15 | 145 </Project> |