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diff src/comp.h @ 2:4a1c9597f4d3
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author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Thu, 05 Feb 2015 11:04:07 +0200 |
parents | b0d8d454c546 |
children | 2f872a179914 |
line diff
1.1 --- a/src/comp.h Thu Feb 05 00:38:59 2015 +0200 1.2 +++ b/src/comp.h Thu Feb 05 11:04:07 2015 +0200 1.3 @@ -2,43 +2,29 @@ 1.4 #define COMP_H_ 1.5 1.6 #include <string> 1.7 -#include <vmath/vmath.h> 1.8 1.9 class GameObject; 1.10 1.11 class Component { 1.12 protected: 1.13 - char *name; 1.14 - GameObject *parent; 1.15 + const char *name; 1.16 + GameObject *gobj; 1.17 int upd_prio; // update priority (0: normal) 1.18 1.19 public: 1.20 - Component() {} 1.21 - virtual ~Component() {} 1.22 + Component(); 1.23 + virtual ~Component(); 1.24 1.25 const char *get_name() const; 1.26 1.27 virtual void update(); 1.28 1.29 bool operator <(const Component &c) const; // for sorting based on priority 1.30 + 1.31 + friend class GameObject; 1.32 }; 1.33 1.34 -class CompXForm : public Component { 1.35 -public: 1.36 - Matrix4x4 xform; 1.37 - 1.38 - CompXForm(); 1.39 -}; 1.40 - 1.41 -class CompPRS : public Component { 1.42 -private: 1.43 - CompXForm *co_xform; // cached xform component of the parent object 1.44 - 1.45 -public: 1.46 - Vector3 pos, scale; 1.47 - Quaternion rot; 1.48 - 1.49 - void update(); 1.50 -}; 1.51 +void register_component(const char *name, Component *(*cons_func)()); 1.52 +Component *create_component(const char *name); 1.53 1.54 #endif // COMP_H_