age |
author |
description |
Sun, 29 Aug 2010 14:02:37 +0100 |
John Tsiombikas |
- added -d switch to start in OpenGL rendering mode |
Sun, 29 Aug 2010 04:20:42 +0100 |
John Tsiombikas |
fixed the issue of hitting maximum vertical image sizes for large kdtrees |
Sat, 28 Aug 2010 21:50:17 +0100 |
John Tsiombikas |
added maximum node face limit by default |
Sat, 28 Aug 2010 09:38:49 +0100 |
John Tsiombikas |
shoehorned the kdtree into an opnecl image and improved performance slightly |
Sat, 28 Aug 2010 02:01:16 +0100 |
John Tsiombikas |
added CL/GL interop support for macosx (compiles) and windows (untested) |
Fri, 27 Aug 2010 20:39:55 +0100 |
John Tsiombikas |
- changed the membuffer into an imagebuffer for the non-GL/CL-interop case |
Fri, 27 Aug 2010 19:00:14 +0100 |
John Tsiombikas |
segfault on exit? |
Fri, 27 Aug 2010 18:30:09 +0100 |
John Tsiombikas |
Implemented OpenGL/OpenCL interop, and removed the texture copy |
Fri, 27 Aug 2010 02:22:08 +0100 |
John Tsiombikas |
fixed the damned kdtree |
Fri, 27 Aug 2010 01:00:04 +0100 |
John Tsiombikas |
out of resources?! |
Thu, 26 Aug 2010 20:33:27 +0100 |
John Tsiombikas |
merged |
Thu, 26 Aug 2010 20:24:07 +0100 |
John Tsiombikas |
stopped using a heap to flatten the kdtree. added explicit left/right indices |
Tue, 24 Aug 2010 18:35:03 +0100 |
John Tsiombikas |
blah blah blah |
Tue, 24 Aug 2010 05:47:04 +0100 |
John Tsiombikas |
forgot to add the timers |
Tue, 24 Aug 2010 05:43:57 +0100 |
John Tsiombikas |
performance sucks |