age |
author |
description |
Thu, 02 Sep 2010 01:41:51 +0100 |
John Tsiombikas |
changed the binary target to clray |
Tue, 31 Aug 2010 02:54:37 +0100 |
John Tsiombikas |
- added button to stop the timing messages |
Tue, 31 Aug 2010 01:28:20 +0100 |
John Tsiombikas |
- updated the visual studio project files |
Tue, 31 Aug 2010 01:03:46 +0100 |
John Tsiombikas |
forgot to add common.h to the repository |
Tue, 31 Aug 2010 01:47:27 +0100 |
John Tsiombikas |
added interactive controls for turning shadows/reflections on and off as well as selecting maximum ray tracing iterations |
Sun, 29 Aug 2010 14:02:37 +0100 |
John Tsiombikas |
- added -d switch to start in OpenGL rendering mode |
Sun, 29 Aug 2010 04:20:42 +0100 |
John Tsiombikas |
fixed the issue of hitting maximum vertical image sizes for large kdtrees |
Sat, 28 Aug 2010 21:50:17 +0100 |
John Tsiombikas |
added maximum node face limit by default |
Sat, 28 Aug 2010 09:38:49 +0100 |
John Tsiombikas |
shoehorned the kdtree into an opnecl image and improved performance slightly |
Sat, 28 Aug 2010 02:01:16 +0100 |
John Tsiombikas |
added CL/GL interop support for macosx (compiles) and windows (untested) |
Fri, 27 Aug 2010 20:39:55 +0100 |
John Tsiombikas |
- changed the membuffer into an imagebuffer for the non-GL/CL-interop case |
Fri, 27 Aug 2010 19:00:14 +0100 |
John Tsiombikas |
segfault on exit? |
Fri, 27 Aug 2010 18:30:09 +0100 |
John Tsiombikas |
Implemented OpenGL/OpenCL interop, and removed the texture copy |
Fri, 27 Aug 2010 02:22:08 +0100 |
John Tsiombikas |
fixed the damned kdtree |
Fri, 27 Aug 2010 01:00:04 +0100 |
John Tsiombikas |
out of resources?! |