age |
author |
description |
Tue, 31 Aug 2010 01:47:27 +0100 |
John Tsiombikas |
added interactive controls for turning shadows/reflections on and off as well as selecting maximum ray tracing iterations |
Sun, 29 Aug 2010 14:02:37 +0100 |
John Tsiombikas |
- added -d switch to start in OpenGL rendering mode |
Sun, 29 Aug 2010 04:20:42 +0100 |
John Tsiombikas |
fixed the issue of hitting maximum vertical image sizes for large kdtrees |
Sat, 28 Aug 2010 21:50:17 +0100 |
John Tsiombikas |
added maximum node face limit by default |
Sat, 28 Aug 2010 09:38:49 +0100 |
John Tsiombikas |
shoehorned the kdtree into an opnecl image and improved performance slightly |
Sat, 28 Aug 2010 02:01:16 +0100 |
John Tsiombikas |
added CL/GL interop support for macosx (compiles) and windows (untested) |
Fri, 27 Aug 2010 20:39:55 +0100 |
John Tsiombikas |
- changed the membuffer into an imagebuffer for the non-GL/CL-interop case |
Fri, 27 Aug 2010 19:00:14 +0100 |
John Tsiombikas |
segfault on exit? |
Fri, 27 Aug 2010 18:30:09 +0100 |
John Tsiombikas |
Implemented OpenGL/OpenCL interop, and removed the texture copy |
Fri, 27 Aug 2010 02:22:08 +0100 |
John Tsiombikas |
fixed the damned kdtree |
Fri, 27 Aug 2010 01:00:04 +0100 |
John Tsiombikas |
out of resources?! |
Thu, 26 Aug 2010 20:33:27 +0100 |
John Tsiombikas |
merged |
Thu, 26 Aug 2010 20:24:07 +0100 |
John Tsiombikas |
stopped using a heap to flatten the kdtree. added explicit left/right indices |
Tue, 24 Aug 2010 18:35:03 +0100 |
John Tsiombikas |
blah blah blah |
Tue, 24 Aug 2010 05:47:04 +0100 |
John Tsiombikas |
forgot to add the timers |
Tue, 24 Aug 2010 05:43:57 +0100 |
John Tsiombikas |
performance sucks |
Sun, 22 Aug 2010 00:50:47 +0100 |
John Tsiombikas |
yey! *seems* to work now |
Sat, 21 Aug 2010 23:57:19 +0100 |
John Tsiombikas |
debugging ... |
Sat, 21 Aug 2010 20:51:57 +0100 |
John Tsiombikas |
doh ... it doesn't work |
Sat, 21 Aug 2010 03:42:49 +0100 |
John Tsiombikas |
trying to pass the kdtree to the kernel |
Tue, 17 Aug 2010 20:35:00 +0100 |
John Tsiombikas |
semi-fixed the kdtree construction |
Tue, 17 Aug 2010 01:19:43 +0100 |
John Tsiombikas |
continuing with the kdtree construction |
Sat, 14 Aug 2010 07:00:04 +0100 |
John Tsiombikas |
continuing with the kdtree |
Sat, 14 Aug 2010 03:02:52 +0100 |
John Tsiombikas |
- moved create_face_buffer to Scene::get_face_buffer and did a few reorganizations. |
Fri, 13 Aug 2010 18:20:45 +0100 |
John Tsiombikas |
separated obj loading and vector class |
Wed, 11 Aug 2010 04:30:35 +0100 |
John Tsiombikas |
OMG alignment is a bitch |
Tue, 10 Aug 2010 07:24:18 +0100 |
John Tsiombikas |
fixed, now we need to start with optimizations |
Mon, 09 Aug 2010 12:55:40 +0100 |
John Tsiombikas |
fixed |
Mon, 09 Aug 2010 06:45:57 +0100 |
John Tsiombikas |
added reflection |
Mon, 09 Aug 2010 05:38:51 +0100 |
John Tsiombikas |
debugging... |
Mon, 09 Aug 2010 05:03:17 +0100 |
John Tsiombikas |
foo |
Mon, 09 Aug 2010 04:18:21 +0100 |
John Tsiombikas |
cl compiler segfaults... |
Sun, 08 Aug 2010 09:51:45 +0100 |
John Tsiombikas |
burp |
Sat, 07 Aug 2010 03:36:36 +0100 |
John Tsiombikas |
trying to debug the bloody thing |
Wed, 04 Aug 2010 04:51:06 +0100 |
John Tsiombikas |
bollocks |
Tue, 03 Aug 2010 13:06:59 +0100 |
John Tsiombikas |
fixed the bloody intersection bug |
Sat, 31 Jul 2010 22:23:57 +0100 |
John Tsiombikas |
ported to windows |
Fri, 30 Jul 2010 19:28:18 +0100 |
John Tsiombikas |
added vs project |
Sat, 24 Jul 2010 06:28:17 +0100 |
John Tsiombikas |
moving to triangles |
Fri, 23 Jul 2010 19:48:43 +0100 |
John Tsiombikas |
interactive spheres |
Fri, 23 Jul 2010 01:22:03 +0100 |
John Tsiombikas |
foo |
Tue, 20 Jul 2010 20:02:41 +0100 |
John Tsiombikas |
adding polygon meshes and obj loading |
Thu, 15 Jul 2010 08:39:38 +0300 |
John Tsiombikas |
caught up |
Thu, 15 Jul 2010 07:37:05 +0300 |
John Tsiombikas |
wow a ball |
Tue, 13 Jul 2010 03:38:29 +0300 |
John Tsiombikas |
added OpenGL display of the framebuffer |
Mon, 12 Jul 2010 10:38:07 +0300 |
John Tsiombikas |
pfffff |
Mon, 12 Jul 2010 07:00:19 +0300 |
John Tsiombikas |
added non-buffer args |
Mon, 12 Jul 2010 05:56:47 +0300 |
John Tsiombikas |
first test works, let's try to make a raytracer now... |