age |
author |
description |
Sun, 29 Aug 2010 04:20:42 +0100 |
John Tsiombikas |
fixed the issue of hitting maximum vertical image sizes for large kdtrees |
Sat, 28 Aug 2010 09:38:49 +0100 |
John Tsiombikas |
shoehorned the kdtree into an opnecl image and improved performance slightly |
Sat, 28 Aug 2010 02:01:16 +0100 |
John Tsiombikas |
added CL/GL interop support for macosx (compiles) and windows (untested) |
Fri, 27 Aug 2010 20:39:55 +0100 |
John Tsiombikas |
- changed the membuffer into an imagebuffer for the non-GL/CL-interop case |
Fri, 27 Aug 2010 19:00:14 +0100 |
John Tsiombikas |
segfault on exit? |
Fri, 27 Aug 2010 18:30:09 +0100 |
John Tsiombikas |
Implemented OpenGL/OpenCL interop, and removed the texture copy |
Tue, 24 Aug 2010 05:43:57 +0100 |
John Tsiombikas |
performance sucks |
Sat, 21 Aug 2010 03:42:49 +0100 |
John Tsiombikas |
trying to pass the kdtree to the kernel |
Sat, 07 Aug 2010 03:36:36 +0100 |
John Tsiombikas |
trying to debug the bloody thing |
Wed, 04 Aug 2010 04:51:06 +0100 |
John Tsiombikas |
bollocks |
Tue, 03 Aug 2010 13:06:59 +0100 |
John Tsiombikas |
fixed the bloody intersection bug |
Sat, 31 Jul 2010 22:23:57 +0100 |
John Tsiombikas |
ported to windows |
Fri, 23 Jul 2010 19:48:43 +0100 |
John Tsiombikas |
interactive spheres |
Mon, 12 Jul 2010 10:38:07 +0300 |
John Tsiombikas |
pfffff |
Mon, 12 Jul 2010 07:00:19 +0300 |
John Tsiombikas |
added non-buffer args |
Mon, 12 Jul 2010 05:56:47 +0300 |
John Tsiombikas |
first test works, let's try to make a raytracer now... |