clray

annotate src/clray.cc @ 16:9e4a28063394

cl compiler segfaults...
author John Tsiombikas <nuclear@member.fsf.org>
date Mon, 09 Aug 2010 04:18:21 +0100
parents 407935b73af3
children 4b1604f9798a
rev   line source
nuclear@0 1 #include <stdio.h>
nuclear@3 2 #include <stdlib.h>
nuclear@2 3 #include <string.h>
nuclear@2 4 #include <errno.h>
nuclear@3 5 #ifndef __APPLE__
nuclear@3 6 #include <GL/glut.h>
nuclear@3 7 #else
nuclear@3 8 #include <GLUT/glut.h>
nuclear@3 9 #endif
nuclear@3 10 #include "rt.h"
nuclear@12 11 #include "matrix.h"
nuclear@13 12 #include "mesh.h"
nuclear@0 13
nuclear@3 14 void cleanup();
nuclear@3 15 void disp();
nuclear@3 16 void reshape(int x, int y);
nuclear@3 17 void keyb(unsigned char key, int x, int y);
nuclear@3 18 void mouse(int bn, int status, int x, int y);
nuclear@3 19 void motion(int x, int y);
nuclear@2 20 bool write_ppm(const char *fname, float *fb, int xsz, int ysz);
nuclear@2 21
nuclear@3 22 static int xsz, ysz;
nuclear@3 23 static bool need_update = true;
nuclear@3 24
nuclear@8 25 static float cam_theta, cam_phi = 25.0;
nuclear@8 26 static float cam_dist = 10.0;
nuclear@8 27
nuclear@13 28 static bool dbg_glrender = true;
John@15 29 static int dbg_dbg = 8;
nuclear@13 30
nuclear@13 31 static Scene scn;
nuclear@12 32
nuclear@3 33 int main(int argc, char **argv)
nuclear@0 34 {
nuclear@3 35 glutInitWindowSize(800, 600);
nuclear@3 36 glutInit(&argc, argv);
nuclear@13 37
nuclear@13 38 int loaded = 0;
nuclear@13 39 for(int i=1; i<argc; i++) {
nuclear@13 40 if(!scn.load(argv[i])) {
nuclear@13 41 fprintf(stderr, "failed to load scene: %s\n", argv[i]);
nuclear@13 42 return false;
nuclear@13 43 }
nuclear@13 44 loaded++;
nuclear@13 45 }
nuclear@13 46
nuclear@13 47 if(!loaded) {
nuclear@13 48 fprintf(stderr, "you must specify a scene file to load\n");
nuclear@13 49 return false;
nuclear@13 50 }
nuclear@13 51 if(!scn.get_num_faces()) {
nuclear@13 52 fprintf(stderr, "didn't load any polygons\n");
nuclear@13 53 return false;
nuclear@13 54 }
nuclear@13 55
nuclear@3 56 glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
nuclear@3 57 glutCreateWindow("OpenCL Raytracer");
nuclear@0 58
nuclear@3 59 xsz = glutGet(GLUT_WINDOW_WIDTH);
nuclear@3 60 ysz = glutGet(GLUT_WINDOW_HEIGHT);
nuclear@2 61
nuclear@3 62 glutDisplayFunc(disp);
nuclear@3 63 glutReshapeFunc(reshape);
nuclear@3 64 glutKeyboardFunc(keyb);
nuclear@3 65 glutMouseFunc(mouse);
nuclear@3 66 glutMotionFunc(motion);
nuclear@0 67
nuclear@13 68 if(!init_renderer(xsz, ysz, &scn)) {
nuclear@0 69 return 1;
nuclear@0 70 }
nuclear@3 71 atexit(cleanup);
nuclear@0 72
nuclear@3 73 /*glGenTextures(1, &tex);
nuclear@3 74 glBindTexture(GL_TEXTURE_2D, tex);*/
nuclear@3 75 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
nuclear@3 76 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
nuclear@3 77 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
nuclear@3 78 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
nuclear@3 79 glTexImage2D(GL_TEXTURE_2D, 0, 4, xsz, ysz, 0, GL_RGBA, GL_FLOAT, 0);
nuclear@2 80
nuclear@3 81 glutMainLoop();
nuclear@0 82 return 0;
nuclear@0 83 }
nuclear@2 84
nuclear@3 85 void cleanup()
nuclear@2 86 {
nuclear@3 87 destroy_renderer();
nuclear@3 88 }
nuclear@2 89
nuclear@12 90 static Matrix4x4 mat, inv_mat, inv_trans;
nuclear@12 91
nuclear@3 92 void disp()
nuclear@3 93 {
nuclear@8 94 glMatrixMode(GL_MODELVIEW);
nuclear@8 95 glLoadIdentity();
nuclear@8 96
nuclear@3 97 if(need_update) {
nuclear@12 98 glPushMatrix();
nuclear@12 99 glRotatef(-cam_theta, 0, 1, 0);
nuclear@12 100 glRotatef(-cam_phi, 1, 0, 0);
nuclear@12 101 glTranslatef(0, 0, cam_dist);
nuclear@8 102
nuclear@12 103 glGetFloatv(GL_MODELVIEW_MATRIX, mat.m);
nuclear@8 104
nuclear@12 105 inv_mat = mat;
nuclear@12 106 inv_mat.invert();
nuclear@12 107
nuclear@12 108 /*inv_trans = inv_mat;
nuclear@12 109 inv_trans.transpose();*/
nuclear@12 110 inv_trans = mat;
nuclear@12 111 inv_trans.m[3] = inv_trans.m[7] = inv_trans.m[11] = 0.0;
nuclear@12 112 inv_trans.m[12] = inv_trans.m[13] = inv_trans.m[14] = 0.0;
nuclear@12 113 inv_trans.m[15] = 1.0;
nuclear@12 114
nuclear@12 115 set_xform(mat.m, inv_trans.m);
nuclear@8 116 glPopMatrix();
nuclear@8 117
nuclear@13 118 if(!dbg_glrender) {
nuclear@13 119 if(!render()) {
nuclear@13 120 exit(1);
nuclear@13 121 }
nuclear@13 122 need_update = false;
nuclear@12 123 }
nuclear@3 124 }
nuclear@2 125
nuclear@12 126 if(dbg_glrender) {
nuclear@12 127 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
nuclear@12 128 glLoadMatrixf(inv_mat.m);
nuclear@13 129 dbg_render_gl(&scn);
nuclear@12 130 } else {
nuclear@12 131 glEnable(GL_TEXTURE_2D);
nuclear@2 132
nuclear@12 133 glBegin(GL_QUADS);
nuclear@12 134 glColor3f(1, 1, 1);
nuclear@12 135 glTexCoord2f(0, 1); glVertex2f(-1, -1);
nuclear@12 136 glTexCoord2f(1, 1); glVertex2f(1, -1);
nuclear@12 137 glTexCoord2f(1, 0); glVertex2f(1, 1);
nuclear@12 138 glTexCoord2f(0, 0); glVertex2f(-1, 1);
nuclear@12 139 glEnd();
nuclear@2 140
nuclear@12 141 glDisable(GL_TEXTURE_2D);
nuclear@12 142 }
nuclear@3 143
nuclear@3 144 glutSwapBuffers();
nuclear@3 145 }
nuclear@3 146
nuclear@3 147 void reshape(int x, int y)
nuclear@3 148 {
nuclear@3 149 glViewport(0, 0, x, y);
nuclear@3 150
nuclear@3 151 /* reallocate the framebuffer */
nuclear@3 152 /*delete [] fb;
nuclear@3 153 fb = new float[x * y * 4];
nuclear@3 154 set_framebuffer(fb, x, y);*/
nuclear@3 155 }
nuclear@3 156
nuclear@3 157 void keyb(unsigned char key, int x, int y)
nuclear@3 158 {
nuclear@3 159 switch(key) {
nuclear@3 160 case 27:
nuclear@3 161 exit(0);
nuclear@3 162
nuclear@12 163 case 'r':
nuclear@12 164 need_update = true;
nuclear@12 165 glutPostRedisplay();
nuclear@3 166 break;
nuclear@3 167
nuclear@12 168 case 'd':
nuclear@12 169 dbg_glrender = !dbg_glrender;
nuclear@12 170 if(dbg_glrender) {
nuclear@12 171 printf("DEBUG GL RENDER\n");
nuclear@12 172 }
nuclear@3 173 glutPostRedisplay();
nuclear@3 174 break;
nuclear@3 175
John@15 176 case '=':
John@15 177 dbg_set_dbg(++dbg_dbg);
John@15 178 need_update = true;
John@15 179 glutPostRedisplay();
John@15 180 break;
John@15 181
John@15 182 case '-':
John@15 183 dbg_set_dbg(--dbg_dbg);
John@15 184 need_update = true;
John@15 185 glutPostRedisplay();
John@15 186 break;
John@15 187
nuclear@3 188 default:
nuclear@3 189 break;
nuclear@3 190 }
nuclear@3 191 }
nuclear@3 192
nuclear@8 193 static bool bnstate[32];
nuclear@8 194 static int prev_x, prev_y;
nuclear@8 195
nuclear@3 196 void mouse(int bn, int state, int x, int y)
nuclear@3 197 {
nuclear@8 198 if(state == GLUT_DOWN) {
nuclear@8 199 prev_x = x;
nuclear@8 200 prev_y = y;
nuclear@8 201 bnstate[bn] = true;
nuclear@8 202 } else {
nuclear@8 203 bnstate[bn] = false;
nuclear@8 204 }
nuclear@3 205 }
nuclear@3 206
nuclear@8 207 #define ROT_SCALE 0.5
nuclear@8 208 #define PAN_SCALE 0.1
nuclear@8 209
nuclear@3 210 void motion(int x, int y)
nuclear@3 211 {
nuclear@8 212 int dx = x - prev_x;
nuclear@8 213 int dy = y - prev_y;
nuclear@8 214 prev_x = x;
nuclear@8 215 prev_y = y;
nuclear@8 216
nuclear@8 217 if(bnstate[0]) {
nuclear@8 218 cam_theta += dx * ROT_SCALE;
nuclear@8 219 cam_phi += dy * ROT_SCALE;
nuclear@8 220
nuclear@12 221 if(cam_phi < -89) cam_phi = -89;
nuclear@8 222 if(cam_phi > 89) cam_phi = 89;
nuclear@8 223
nuclear@8 224 need_update = true;
nuclear@8 225 glutPostRedisplay();
nuclear@8 226 }
nuclear@8 227 if(bnstate[2]) {
nuclear@8 228 cam_dist += dy * PAN_SCALE;
nuclear@8 229 if(cam_dist < 0) cam_dist = 0;
nuclear@8 230
nuclear@8 231 need_update = true;
nuclear@8 232 glutPostRedisplay();
nuclear@8 233 }
nuclear@2 234 }
nuclear@2 235
nuclear@2 236 bool write_ppm(const char *fname, float *fb, int xsz, int ysz)
nuclear@2 237 {
nuclear@2 238 FILE *fp;
nuclear@2 239
nuclear@2 240 if(!(fp = fopen(fname, "wb"))) {
nuclear@2 241 fprintf(stderr, "write_ppm: failed to open file %s for writing: %s\n", fname, strerror(errno));
nuclear@2 242 return false;
nuclear@2 243 }
nuclear@2 244 fprintf(fp, "P6\n%d %d\n255\n", xsz, ysz);
nuclear@2 245
nuclear@2 246 for(int i=0; i<xsz * ysz * 4; i++) {
nuclear@2 247 if(i % 4 == 3) continue;
nuclear@2 248
nuclear@2 249 unsigned char c = (unsigned char)(fb[i] * 255.0);
nuclear@2 250 fputc(c, fp);
nuclear@2 251 }
nuclear@2 252 fclose(fp);
nuclear@2 253 return true;
nuclear@2 254 }