clray
annotate src/mesh.h @ 20:63a6b46f58a0
fixed
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Mon, 09 Aug 2010 12:55:40 +0100 |
parents | 29f9330cfa4b |
children |
rev | line source |
---|---|
nuclear@6 | 1 #ifndef MESH_H_ |
nuclear@6 | 2 #define MESH_H_ |
nuclear@6 | 3 |
nuclear@6 | 4 #include <vector> |
nuclear@6 | 5 |
nuclear@6 | 6 struct Vertex { |
nuclear@9 | 7 float pos[4]; |
nuclear@9 | 8 float normal[4]; |
nuclear@12 | 9 float tex[4]; |
nuclear@12 | 10 float padding[4]; |
nuclear@6 | 11 }; |
nuclear@6 | 12 |
nuclear@6 | 13 struct Face { |
nuclear@6 | 14 Vertex v[3]; |
nuclear@9 | 15 float normal[4]; |
nuclear@6 | 16 int matid; |
nuclear@12 | 17 int padding[3]; |
John@15 | 18 |
John@15 | 19 bool operator ==(const Face &f) const; |
nuclear@6 | 20 }; |
nuclear@6 | 21 |
nuclear@6 | 22 struct Material { |
nuclear@9 | 23 float kd[4], ks[4]; |
nuclear@6 | 24 float kr, kt; |
nuclear@6 | 25 float spow; |
nuclear@12 | 26 float padding; |
nuclear@6 | 27 }; |
nuclear@6 | 28 |
nuclear@6 | 29 struct Mesh { |
nuclear@6 | 30 std::vector<Face> faces; |
nuclear@6 | 31 int matid; |
nuclear@6 | 32 }; |
nuclear@6 | 33 |
nuclear@6 | 34 class Scene { |
nuclear@6 | 35 public: |
nuclear@6 | 36 std::vector<Mesh*> meshes; |
nuclear@6 | 37 std::vector<Material> matlib; |
nuclear@6 | 38 |
nuclear@13 | 39 bool add_mesh(Mesh *m); |
John@14 | 40 int get_num_meshes() const; |
John@14 | 41 int get_num_materials() const; |
John@14 | 42 int get_num_faces() const; |
nuclear@13 | 43 |
John@14 | 44 Material *get_materials(); |
John@14 | 45 const Material *get_materials() const; |
nuclear@13 | 46 |
nuclear@6 | 47 bool load(const char *fname); |
nuclear@6 | 48 bool load(FILE *fp); |
nuclear@6 | 49 }; |
nuclear@6 | 50 |
nuclear@6 | 51 #endif /* MESH_H_ */ |