nuclear@0: #include "game.h" nuclear@0: #include "opengl.h" nuclear@0: nuclear@0: bool game_init() nuclear@0: { nuclear@0: return true; nuclear@0: } nuclear@0: nuclear@0: void game_shutdown() nuclear@0: { nuclear@0: } nuclear@0: nuclear@0: void game_iter(double dt) nuclear@0: { nuclear@0: } nuclear@0: nuclear@0: void game_render() nuclear@0: { nuclear@0: }