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view src/sdr.h @ 3:a39c301cdcce
terrain raytracing pretty much done
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sun, 16 Dec 2012 14:24:16 +0200 |
parents | |
children |
line source
1 #ifndef SDR_H_
2 #define SDR_H_
4 #ifdef __cplusplus
5 extern "C" {
6 #endif /* __cplusplus */
8 /* ---- shaders ---- */
9 unsigned int create_vertex_shader(const char *src);
10 unsigned int create_pixel_shader(const char *src);
11 unsigned int create_tessctl_shader(const char *src);
12 unsigned int create_tesseval_shader(const char *src);
13 unsigned int create_geometry_shader(const char *src);
14 unsigned int create_shader(const char *src, unsigned int sdr_type);
15 void free_shader(unsigned int sdr);
17 unsigned int load_vertex_shader(const char *fname);
18 unsigned int load_pixel_shader(const char *fname);
19 unsigned int load_tessctl_shader(const char *fname);
20 unsigned int load_tesseval_shader(const char *fname);
21 unsigned int load_geometry_shader(const char *fname);
22 unsigned int load_shader(const char *src, unsigned int sdr_type);
24 unsigned int get_vertex_shader(const char *fname);
25 unsigned int get_pixel_shader(const char *fname);
26 unsigned int get_tessctl_shader(const char *fname);
27 unsigned int get_tesseval_shader(const char *fname);
28 unsigned int get_geometry_shader(const char *fname);
29 unsigned int get_shader(const char *fname, unsigned int sdr_type);
31 int add_shader(const char *fname, unsigned int sdr);
32 int remove_shader(const char *fname);
34 /* ---- gpu programs ---- */
35 unsigned int create_program(void);
36 unsigned int create_program_link(unsigned int sdr0, ...);
37 unsigned int create_program_load(const char *vfile, const char *pfile);
38 void free_program(unsigned int sdr);
40 void attach_shader(unsigned int prog, unsigned int sdr);
41 int link_program(unsigned int prog);
42 int bind_program(unsigned int prog);
44 int set_uniform_int(unsigned int prog, const char *name, int val);
45 int set_uniform_float(unsigned int prog, const char *name, float val);
46 int set_uniform_float2(unsigned int prog, const char *name, float x, float y);
47 int set_uniform_float3(unsigned int prog, const char *name, float x, float y, float z);
48 int set_uniform_float4(unsigned int prog, const char *name, float x, float y, float z, float w);
49 int set_uniform_matrix4(unsigned int prog, const char *name, float *mat);
50 int set_uniform_matrix4_transposed(unsigned int prog, const char *name, float *mat);
52 int get_attrib_loc(unsigned int prog, const char *name);
53 void set_attrib_float3(int attr_loc, float x, float y, float z);
55 #ifdef __cplusplus
56 }
57 #endif /* __cplusplus */
59 #endif /* SDR_H_ */