bloboland

diff src/main.cc @ 0:e4818a3300b9

bloboland initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 15 Dec 2012 07:52:13 +0200
parents
children cfe68befb7cc
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/main.cc	Sat Dec 15 07:52:13 2012 +0200
     1.3 @@ -0,0 +1,121 @@
     1.4 +#include <stdio.h>
     1.5 +#include <stdlib.h>
     1.6 +#include "opengl.h"
     1.7 +#include "game.h"
     1.8 +#include "opt.h"
     1.9 +
    1.10 +static void disp();
    1.11 +static void reshape(int x, int y);
    1.12 +static void keydown(unsigned char key, int x, int y);
    1.13 +static void keyup(unsigned char key, int x, int y);
    1.14 +static void skeydown(int key, int x, int y);
    1.15 +static void skeyup(int key, int x, int y);
    1.16 +static void mouse(int bn, int state, int x, int y);
    1.17 +static void motion(int x, int y);
    1.18 +static void spacemove(int x, int y, int z);
    1.19 +static void spacerot(int x, int y, int z);
    1.20 +static void spacebut(int bn, int state);
    1.21 +
    1.22 +int main(int argc, char **argv)
    1.23 +{
    1.24 +	glutInit(&argc, argv);
    1.25 +
    1.26 +	if(!parse_opt(argc, argv)) {
    1.27 +		return 1;
    1.28 +	}
    1.29 +
    1.30 +	glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE | (opt.stereo ? GLUT_STEREO : 0));
    1.31 +	glutInitWindowSize(800, 450);
    1.32 +	glutCreateWindow("bloboland");
    1.33 +
    1.34 +	glutDisplayFunc(disp);
    1.35 +	glutReshapeFunc(reshape);
    1.36 +	glutKeyboardFunc(keydown);
    1.37 +	glutKeyboardUpFunc(keyup);
    1.38 +	glutSpecialFunc(skeydown);
    1.39 +	glutSpecialUpFunc(skeyup);
    1.40 +	glutMouseFunc(mouse);
    1.41 +	glutMotionFunc(motion);
    1.42 +	glutSpaceballMotionFunc(spacemove);
    1.43 +	glutSpaceballRotateFunc(spacerot);
    1.44 +	glutSpaceballButtonFunc(spacebut);
    1.45 +
    1.46 +	glewInit();
    1.47 +
    1.48 +	if(!game_init()) {
    1.49 +		return 1;
    1.50 +	}
    1.51 +
    1.52 +	glutMainLoop();
    1.53 +}
    1.54 +
    1.55 +static void disp()
    1.56 +{
    1.57 +	unsigned int msec = glutGet(GLUT_ELAPSED_TIME);
    1.58 +	game_iter((msec - prev_msec) / 1000.0);
    1.59 +
    1.60 +
    1.61 +	glClear(GL_COLOR_BUFFER_BIT);
    1.62 +
    1.63 +	game_render();
    1.64 +
    1.65 +	glutSwapBuffers();
    1.66 +}
    1.67 +
    1.68 +static void reshape(int x, int y)
    1.69 +{
    1.70 +	glViewport(0, 0, x, y);
    1.71 +
    1.72 +	glMatrixMode(GL_PROJECTION);
    1.73 +	glLoadIdentity();
    1.74 +	gluPerspective(50.0, (float)x / (float)y, 0.5, 500.0);
    1.75 +}
    1.76 +
    1.77 +static void keydown(unsigned char key, int x, int y)
    1.78 +{
    1.79 +	skeydown(key, x, y);
    1.80 +}
    1.81 +
    1.82 +static void keyup(unsigned char key, int x, int y)
    1.83 +{
    1.84 +	skeyup(key, x, y);
    1.85 +}
    1.86 +
    1.87 +static void skeydown(int key, int x, int y)
    1.88 +{
    1.89 +	if(key == 27) {
    1.90 +		exit(0);
    1.91 +	}
    1.92 +
    1.93 +	if(key < sizeof keystate / sizeof *keystate) {
    1.94 +		keystate[key] = true;
    1.95 +	}
    1.96 +}
    1.97 +
    1.98 +static void skeyup(int key, int x, int y)
    1.99 +{
   1.100 +	if(key < sizeof keystate / sizeof *keystate) {
   1.101 +		keystate[key] = false;
   1.102 +	}
   1.103 +}
   1.104 +
   1.105 +static void mouse(int bn, int state, int x, int y)
   1.106 +{
   1.107 +}
   1.108 +
   1.109 +static void motion(int x, int y)
   1.110 +{
   1.111 +}
   1.112 +
   1.113 +static void spacemove(int x, int y, int z)
   1.114 +{
   1.115 +}
   1.116 +
   1.117 +static void spacerot(int x, int y, int z)
   1.118 +{
   1.119 +}
   1.120 +
   1.121 +static void spacebut(int bn, int state)
   1.122 +{
   1.123 +}
   1.124 +