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annotate src/opengl.h @ 3:a39c301cdcce

terrain raytracing pretty much done
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 16 Dec 2012 14:24:16 +0200
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nuclear@0 1 #ifndef OPENGL_H_
nuclear@0 2 #define OPENGL_H_
nuclear@0 3
nuclear@0 4 #include <GL/glew.h>
nuclear@0 5
nuclear@0 6 #ifndef __APPLE__
nuclear@0 7 #include <GL/glut.h>
nuclear@0 8 #else
nuclear@0 9 #include <GLUT/glut.h>
nuclear@0 10 #endif
nuclear@0 11
nuclear@0 12 #endif /* OPENGL_H_ */