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annotate src/texture.h @ 2:1757973feaed

added stereoscopic rendering for no apparent reason
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 16 Dec 2012 00:37:35 +0200
parents
children a39c301cdcce
rev   line source
nuclear@1 1 #ifndef TEXTURE_H_
nuclear@1 2 #define TEXTURE_H_
nuclear@1 3
nuclear@1 4 class Texture {
nuclear@1 5 protected:
nuclear@1 6 unsigned int type;
nuclear@1 7 unsigned int tex;
nuclear@1 8
nuclear@1 9 int size[3];
nuclear@1 10
nuclear@1 11 public:
nuclear@1 12 Texture();
nuclear@1 13 virtual ~Texture();
nuclear@1 14
nuclear@1 15 virtual int get_size(int idx) const;
nuclear@1 16
nuclear@1 17 friend void bind_texture(const Texture *tex, int texunit);
nuclear@1 18 };
nuclear@1 19
nuclear@1 20 void bind_texture(const Texture *tex, int texunit = 0);
nuclear@1 21
nuclear@1 22 class Texture2D : public Texture {
nuclear@1 23 public:
nuclear@1 24 Texture2D();
nuclear@1 25
nuclear@1 26 void create(int xsz, int ysz, float *data = 0);
nuclear@1 27 };
nuclear@1 28
nuclear@1 29 class Texture3D : public Texture {
nuclear@1 30 public:
nuclear@1 31 Texture3D();
nuclear@1 32
nuclear@1 33 void create(int xsz, int ysz, int zsz, float *data = 0);
nuclear@1 34 };
nuclear@1 35
nuclear@1 36 #endif // TEXTURE_H_