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nuclear@3
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1 #include <stdio.h>
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nuclear@3
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2 #include <SDL/SDL.h>
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3 #include "gfx.h"
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4 #include "image.h"
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5
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6 static SDL_Surface *fbsurf;
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7 static int scr_width, scr_height;
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8 static int fb_width, fb_height;
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9 static int num_bitplanes;
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nuclear@7
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10 static int init_flags;
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nuclear@9
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11 static unsigned char *amigafb;
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12 static unsigned char *bplptr[6];
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13
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14
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15 int gfx_init(int nbpl, unsigned int flags)
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16 {
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17 init_flags = flags;
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18 num_bitplanes = nbpl;
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19 scr_width = fb_width = (flags & GFX_HIRES) ? 640 : 320;
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20 scr_height = fb_height = (flags & GFX_ILACE) ? 512 : 256;
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21
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22 if(SDL_Init(SDL_INIT_VIDEO) == -1) {
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23 fprintf(stderr, "failed to initialize SDL\n");
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24 return -1;
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25 }
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26 if(!(fbsurf = SDL_SetVideoMode(scr_width, scr_height, 32, SDL_SWSURFACE))) {
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27 fprintf(stderr, "failed to set video mode %dx%d\n", scr_width, scr_height);
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28 SDL_Quit();
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29 return -1;
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30 }
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31 SDL_WM_SetCaption("imgv SDL version", 0);
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32
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33 if(gfx_set_framebuffer(0, fb_width, fb_height) == -1) {
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nuclear@9
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34 fprintf(stderr, "failed to create %dx%d/%d bitplane amiga framebuffer\n",
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nuclear@9
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35 fb_width, fb_height, nbpl);
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nuclear@9
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36 SDL_Quit();
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37 return -1;
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38 }
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39
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40 return 0;
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41 }
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42
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43 void gfx_shutdown(void)
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44 {
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45 SDL_Quit();
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46 }
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47
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48
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49 int gfx_screen_width(void)
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50 {
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51 return scr_width;
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52 }
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53
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54 int gfx_screen_height(void)
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55 {
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56 return scr_height;
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57 }
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58
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59
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60 void *gfx_set_framebuffer(void *fb, int width, int height)
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61 {
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62 fb_width = width;
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63 fb_height = height;
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64 }
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65
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66 void *gfx_get_framebuffer(void)
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67 {
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68 return 0;
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69 }
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70
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71
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72 int get_framebuffer_width(void)
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73 {
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74 return fb_width;
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75 }
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76
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77 int get_framebuffer_height(void)
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78 {
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79 return fb_height;
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80 }
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81
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82
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83 void gfx_begin_copperlist(void)
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84 {
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85 }
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86
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87
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88 int gfx_next_event(union gfx_event *ev, int block)
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89 {
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90 SDL_Event sdlev;
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91
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92 if(block) {
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93 SDL_WaitEvent(&sdlev);
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94 } else {
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95 if(!SDL_PollEvent(&sdlev)) {
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96 return 0;
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97 }
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98 }
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99
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100 switch(sdlev.type) {
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101 case SDL_QUIT:
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102 ev->type = GFX_EV_QUIT;
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103 return 1;
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104
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105 case SDL_KEYDOWN:
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106 case SDL_KEYUP:
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107 ev->type = GFX_EV_KEY;
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108 ev->key.key = sdlev.key.keysym.sym;
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109 ev->key.pressed = sdlev.key.state == SDL_PRESSED;
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110 return 1;
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111
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112 default:
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113 break;
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114 }
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115 return 0;
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116 }
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117
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118
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119 void gfx_wait_vpos(int x)
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120 {
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121 }
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122
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123 void gfx_wait_vblank(void)
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124 {
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125 }
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126
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127 #define ARED(x) ((((x) & 0xf00) >> 4) | (((x) & 0xf00) >> 8))
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128 #define AGREEN(x) (((x) & 0xf0) | (((x) & 0xf0) >> 4))
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129 #define ABLUE(x) ((((x) & 0xf) << 4) | ((x) & 0xf))
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130
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131 #define RSHIFT (fbsurf->format->Rshift)
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132 #define GSHIFT (fbsurf->format->Gshift)
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133 #define BSHIFT (fbsurf->format->Bshift)
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nuclear@4
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134 #define RMASK (fbsurf->format->Rmask)
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135 #define GMASK (fbsurf->format->Gmask)
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136 #define BMASK (fbsurf->format->Bmask)
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137
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nuclear@6
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138 #define PACKRGB(r, g, b) ((((r) << RSHIFT) & RMASK) | \
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139 (((g) << GSHIFT) & GMASK) | \
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140 (((b) << BSHIFT) & BMASK))
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141
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142 void gfx_show_image(struct ham_image *img)
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143 {
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144 int i, j, k;
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145 uint32_t color, palette[16];
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146 uint32_t *dest;
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147 unsigned char *src;
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148 struct palchange *chg = img->chglist;
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149
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150 for(i=0; i<16; i++) {
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151 uint16_t pcol = img->palette[i];
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152 int red = ARED(pcol);
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153 int green = AGREEN(pcol);
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154 int blue = ABLUE(pcol);
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155 palette[i] = PACKRGB(red, green, blue);
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156 }
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157
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158 if(SDL_MUSTLOCK(fbsurf)) {
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159 SDL_LockSurface(fbsurf);
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160 }
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161
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162 dest = fbsurf->pixels;
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163 src = img->pixels;
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164 for(i=0; i<img->height; i++) {
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165 while(chg && chg->line <= i) {
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166 int idx = (chg->entry & 0xf000) >> 12;
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167 int red = ARED(chg->entry);
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168 int green = AGREEN(chg->entry);
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169 int blue = ABLUE(chg->entry);
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170 palette[idx] = PACKRGB(red, green, blue);
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171 chg = chg->next;
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172 }
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173
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174 for(j=0; j<img->width; j++) {
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175 unsigned char idx = 0;
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nuclear@7
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176 unsigned char ham = 0;
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177 int bit = 7 - (j & 7);
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178
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179 for(k=0; k<img->nbitplanes; k++) {
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180 idx |= (((*(src + k * img->width / 8) >> bit) & 1) << k);
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181 }
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182
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183 if(init_flags & GFX_HAM) {
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184 ham = (idx >> 4) & 3;
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185 }
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186
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187 switch(ham) {
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188 case 0:
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189 color = palette[idx];
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190 break;
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191 case 1:
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192 color = (color & ~BMASK) | (((uint32_t)ABLUE(idx)) << BSHIFT);
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193 break;
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194 case 2:
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195 color = (color & ~RMASK) | (((uint32_t)ABLUE(idx)) << RSHIFT);
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196 break;
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197 case 3:
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198 color = (color & ~GMASK) | (((uint32_t)ABLUE(idx)) << GSHIFT);
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199 }
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200
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201 *dest++ = color;
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202 if(!bit) {
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203 ++src;
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204 }
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205 }
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206 src += img->width / 8 * (img->nbitplanes - 1);
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207 }
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208
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209 if(SDL_MUSTLOCK(fbsurf)) {
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210 SDL_UnlockSurface(fbsurf);
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211 }
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212
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213 SDL_Flip(fbsurf);
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214 }
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