nuclear@0: #ifndef _3DENG_H_ nuclear@0: #define _3DENG_H_ nuclear@0: nuclear@0: #include "switches.h" nuclear@0: #include "3dengine.h" nuclear@0: #include "exceptions.h" nuclear@0: #include "n3dmath.h" nuclear@0: #include "3dengtypes.h" nuclear@0: #include "lights.h" nuclear@0: #include "objects.h" nuclear@0: #include "camera.h" nuclear@0: #include "objectgen.h" nuclear@0: #include "3dscene.h" nuclear@0: #include "sceneloader.h" nuclear@0: #include "particles.h" nuclear@0: nuclear@0: #endif // _3DENG_H_