absence_thelab

view src/3deng/SceneLoader.h @ 0:1cffe3409164

initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Thu, 23 Oct 2014 01:46:07 +0300
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1 #ifndef _SCENELOADER_H_
2 #define _SCENELOADER_H_
4 #include "3deng/objects.h"
5 #include "3deng/3dscene.h"
6 #include "3deng/material.h"
8 namespace SceneLoader {
9 void SetGraphicsContext(GraphicsContext *gfx);
10 void SetDataPath(const char *path);
11 void SetNormalFileSaving(bool enable);
13 bool LoadObject(const char *fname, const char *ObjectName, Object **obj);
14 bool LoadScene(const char *fname, Scene **scene);
15 bool LoadMaterials(const char *fname, Material **materials);
16 }
18 #endif // _SCENELOADER_H_