absence_thelab

diff src/demosystem/demosys.h @ 0:1cffe3409164

initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Thu, 23 Oct 2014 01:46:07 +0300
parents
children
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     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/demosystem/demosys.h	Thu Oct 23 01:46:07 2014 +0300
     1.3 @@ -0,0 +1,97 @@
     1.4 +#ifndef _DEMOSYS_H_
     1.5 +#define _DEMOSYS_H_
     1.6 +
     1.7 +#include <list>
     1.8 +#include "typedefs.h"
     1.9 +#include "timing.h"
    1.10 +
    1.11 +#ifdef NUC3D_API_OPENGL
    1.12 +#include "n3dgl/nuc3dhw.h"
    1.13 +#else
    1.14 +#include "3deng/3deng.h"
    1.15 +#endif
    1.16 +
    1.17 +enum {TIMETYPE_ABSOLUTE, TIMETYPE_RELATIVE};
    1.18 +enum RenderMode {RenderModeNormal, RenderModeTexture};
    1.19 +
    1.20 +// ----- Abstract Base Class Part -----
    1.21 +class Part {
    1.22 +protected:
    1.23 +	GraphicsContext *gc;
    1.24 +	Scene *scene;	// REMOVE
    1.25 +
    1.26 +	dword StartTime, EndTime, Duration;		// in milliseconds
    1.27 +	Timer timer;		// local part timer
    1.28 +
    1.29 +	Texture *RenderTexture;
    1.30 +	RenderMode rmode;
    1.31 +
    1.32 +	bool paused;
    1.33 +
    1.34 +public:
    1.35 +
    1.36 +	Part();
    1.37 +
    1.38 +	virtual void SetGraphicsContext(GraphicsContext *gc);
    1.39 +	virtual GraphicsContext *GetGraphicsContext();
    1.40 +
    1.41 +	virtual void SetTimingAbs(dword start, dword end);
    1.42 +	virtual void SetTimingRel(dword start, dword dur);
    1.43 +	virtual void Pause();
    1.44 +	virtual void Resume();
    1.45 +
    1.46 +	virtual dword GetStartTime() const;
    1.47 +	virtual dword GetEndTime() const;
    1.48 +	virtual dword GetDuration() const;
    1.49 +	virtual dword GetTimePosition() const;
    1.50 +	virtual float GetParametricPosition() const;
    1.51 +
    1.52 +	virtual void SetRenderMode(RenderMode rmode);
    1.53 +	virtual void SetRenderTexture(Texture *tex);
    1.54 +
    1.55 +	virtual RenderMode GetRenderMode() const;
    1.56 +	virtual Texture *GetRenderTexture() const;
    1.57 +
    1.58 +	virtual void Launch();
    1.59 +	virtual void ShutDown();
    1.60 +	virtual void MainLoop() = 0;
    1.61 +
    1.62 +	virtual Scene *GetScene();
    1.63 +};
    1.64 +
    1.65 +enum DemoState {DemoStateRunning, DemoStateStopped, DemoStatePaused};
    1.66 +
    1.67 +class DemoSystem {
    1.68 +private:
    1.69 +	GraphicsContext *gc;
    1.70 +
    1.71 +	std::list<Part*> parts;		// list of all parts
    1.72 +	std::list<Part*> active;	// currently running
    1.73 +	std::list<Part*> inactive;	// waiting to run
    1.74 +
    1.75 +	Timer timer;	// global demo timer
    1.76 +	DemoState state;
    1.77 +
    1.78 +public:
    1.79 +
    1.80 +	DemoSystem(GraphicsContext *gc);
    1.81 +
    1.82 +	void AddPart(Part *part);
    1.83 +	Part *GetActivePart();
    1.84 +
    1.85 +	void Run();
    1.86 +	void Pause();
    1.87 +	void Resume();
    1.88 +	void Stop();
    1.89 +
    1.90 +	void Update();
    1.91 +
    1.92 +	int LoadTiming(const char *filename);
    1.93 +};
    1.94 +
    1.95 +
    1.96 +/////////////// exceptions //////////////
    1.97 +class InvalidParam{};
    1.98 +
    1.99 +
   1.100 +#endif	//_DEMOSYS_H_
   1.101 \ No newline at end of file