3dphotoshoot

changeset 5:31cc6615428d

foo
author John Tsiombikas <nuclear@member.fsf.org>
date Thu, 21 May 2015 13:47:04 +0300
parents 38377f54527a
children e31e23ead56f
files src/android/amain.c
diffstat 1 files changed, 11 insertions(+), 8 deletions(-) [+]
line diff
     1.1 --- a/src/android/amain.c	Tue May 19 06:05:51 2015 +0300
     1.2 +++ b/src/android/amain.c	Thu May 21 13:47:04 2015 +0300
     1.3 @@ -1,5 +1,6 @@
     1.4  #include <stdio.h>
     1.5  #include <stdlib.h>
     1.6 +#include <assert.h>
     1.7  #include <EGL/egl.h>
     1.8  #include <jni.h>
     1.9  #include "native_glue.h"
    1.10 @@ -26,6 +27,8 @@
    1.11  static JNIEnv *jni;
    1.12  static jclass activity_class;
    1.13  
    1.14 +static unsigned int camtex;
    1.15 +
    1.16  static int call_foo()
    1.17  {
    1.18  	jmethodID foo_id;
    1.19 @@ -101,6 +104,14 @@
    1.20  		if(init_gl() == -1) {
    1.21  			exit(1);
    1.22  		}
    1.23 +
    1.24 +		// create the camera texture
    1.25 +		glGenTextures(1, &camtex);
    1.26 +		glBindTexture(GL_TEXTURE_EXTERNAL_OES, camtex);
    1.27 +		glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
    1.28 +		glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
    1.29 +		assert(glGetError() == GL_NO_ERROR);
    1.30 +
    1.31  		/* initialize the application */
    1.32  		if(game_init() == -1) {
    1.33  			exit(1);	/* initialization failed, quit */
    1.34 @@ -284,11 +295,3 @@
    1.35  	eglTerminate(dpy);
    1.36  	dpy = 0;
    1.37  }
    1.38 -
    1.39 -
    1.40 -/*
    1.41 -static jclass get_java_class(const char *name)
    1.42 -{
    1.43 -	jobject native
    1.44 -}
    1.45 -*/