3dphotoshoot
view src/texture.h @ 20:c14613d27a3a
writing a C++ shader class for this
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Thu, 11 Jun 2015 02:53:43 +0300 |
parents | |
children | 4ca4e3c5a754 |
line source
1 #ifndef TEXTURE_H_
2 #define TEXTURE_H_
4 struct texture {
5 unsigned int texid;
6 int width, height;
7 int img_width, img_height; /* in case we have a smaller image in a pow2 texture */
8 };
10 int load_texture(struct texture *tex, const char *fname);
11 struct texture *get_texture(const char *fname);
13 int gen_debug_texture(struct texture *tex);
15 #endif /* TEXTURE_H_ */