3dphotoshoot

view sdr/color.p.glsl @ 25:ac80210d5fbe

preparing a pc version for easier development of non-android-specifics
author John Tsiombikas <nuclear@member.fsf.org>
date Thu, 18 Jun 2015 03:12:30 +0300
parents
children 3d082c566b53
line source
1 precision mediump float;
3 uniform vec4 color;
5 void main()
6 {
7 gl_FragColor = color;
8 }