3dphotoshoot
view android/manifest.xml.in @ 21:4ca4e3c5a754
port to C++ completed, shader programs now use the SdrProg class
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Thu, 11 Jun 2015 04:56:33 +0300 |
parents | c71c477521ca |
children | d7fe157c402d |
line source
1 <?xml version="1.0" encoding="utf-8"?>
2 <manifest xmlns:android="http://schemas.android.com/apk/res/android"
3 package="com.mutantstargoat.$APPNAME"
4 android:versionCode="1"
5 android:versionName="1.0">
7 <uses-sdk android:minSdkVersion="9" android:targetSdkVersion="19"/>
9 <uses-permission android:name="android.permission.CAMERA" />
10 <uses-feature android:name="android.hardware.camera" />
11 <uses-feature android:glEsVersion="0x00020000" android:required="true" />
13 <application android:label="$APPNAME" android:debuggable="true">
14 <!-- android:icon="@drawable/ic_launcher" -->
16 <activity android:name="MainActivity" android:label="$APPTITLE"
17 android:screenOrientation="landscape">
19 <meta-data android:name="android.app.lib_name" android:value="$APPNAME"/>
21 <intent-filter>
22 <action android:name="android.intent.action.MAIN" />
23 <category android:name="android.intent.category.LAUNCHER" />
24 </intent-filter>
25 </activity>
26 </application>
27 </manifest>