3dphotoshoot
diff libs/vmath/quat.inl @ 10:c71c477521ca
converting to GLES2 and C++
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sun, 31 May 2015 00:40:26 +0300 |
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1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/libs/vmath/quat.inl Sun May 31 00:40:26 2015 +0300 1.3 @@ -0,0 +1,81 @@ 1.4 +/* 1.5 +libvmath - a vector math library 1.6 +Copyright (C) 2004-2015 John Tsiombikas <nuclear@member.fsf.org> 1.7 + 1.8 +This program is free software: you can redistribute it and/or modify 1.9 +it under the terms of the GNU Lesser General Public License as published 1.10 +by the Free Software Foundation, either version 3 of the License, or 1.11 +(at your option) any later version. 1.12 + 1.13 +This program is distributed in the hope that it will be useful, 1.14 +but WITHOUT ANY WARRANTY; without even the implied warranty of 1.15 +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 1.16 +GNU Lesser General Public License for more details. 1.17 + 1.18 +You should have received a copy of the GNU Lesser General Public License 1.19 +along with this program. If not, see <http://www.gnu.org/licenses/>. 1.20 +*/ 1.21 + 1.22 +#include "vector.h" 1.23 +#include "matrix.h" 1.24 + 1.25 +#ifdef __cplusplus 1.26 +extern "C" { 1.27 +#endif /* __cplusplus */ 1.28 + 1.29 +static inline quat_t quat_mul(quat_t q1, quat_t q2) 1.30 +{ 1.31 + quat_t res; 1.32 + vec3_t v1 = quat_vec(q1); 1.33 + vec3_t v2 = quat_vec(q2); 1.34 + 1.35 + res.w = q1.w * q2.w - v3_dot(v1, v2); 1.36 + /* resvec = v2 * q1 + v1 * q2 + cross(v1, v2) */ 1.37 + res.x = v2.x * q1.w + v1.x * q2.w + (v1.y * v2.z - v1.z * v2.y); 1.38 + res.y = v2.y * q1.w + v1.y * q2.w + (v1.z * v2.x - v1.x * v2.z); 1.39 + res.z = v2.z * q1.w + v1.z * q2.w + (v1.x * v2.y - v1.y * v2.x); 1.40 + return res; 1.41 +} 1.42 + 1.43 +static inline quat_t quat_conjugate(quat_t q) 1.44 +{ 1.45 + q.x = -q.x; 1.46 + q.y = -q.y; 1.47 + q.z = -q.z; 1.48 + return q; 1.49 +} 1.50 + 1.51 +static inline quat_t quat_inverse(quat_t q) 1.52 +{ 1.53 + scalar_t lensq = quat_length_sq(q); 1.54 + q = quat_conjugate(q); 1.55 + q.x /= lensq; 1.56 + q.y /= lensq; 1.57 + q.z /= lensq; 1.58 + q.w /= lensq; 1.59 + return q; 1.60 +} 1.61 + 1.62 +static inline void quat_to_mat3(mat3_t res, quat_t q) 1.63 +{ 1.64 + m3_cons(res, 1.0 - 2.0 * q.y*q.y - 2.0 * q.z*q.z, 2.0 * q.x * q.y - 2.0 * q.w * q.z, 2.0 * q.z * q.x + 2.0 * q.w * q.y, 1.65 + 2.0 * q.x * q.y + 2.0 * q.w * q.z, 1.0 - 2.0 * q.x*q.x - 2.0 * q.z*q.z, 2.0 * q.y * q.z - 2.0 * q.w * q.x, 1.66 + 2.0 * q.z * q.x - 2.0 * q.w * q.y, 2.0 * q.y * q.z + 2.0 * q.w * q.x, 1.0 - 2.0 * q.x*q.x - 2.0 * q.y*q.y); 1.67 +} 1.68 + 1.69 +static inline void quat_to_mat4(mat4_t res, quat_t q) 1.70 +{ 1.71 + m4_cons(res, 1.0 - 2.0 * q.y*q.y - 2.0 * q.z*q.z, 2.0 * q.x * q.y - 2.0 * q.w * q.z, 2.0 * q.z * q.x + 2.0 * q.w * q.y, 0, 1.72 + 2.0 * q.x * q.y + 2.0 * q.w * q.z, 1.0 - 2.0 * q.x*q.x - 2.0 * q.z*q.z, 2.0 * q.y * q.z - 2.0 * q.w * q.x, 0, 1.73 + 2.0 * q.z * q.x - 2.0 * q.w * q.y, 2.0 * q.y * q.z + 2.0 * q.w * q.x, 1.0 - 2.0 * q.x*q.x - 2.0 * q.y*q.y, 0, 1.74 + 0, 0, 0, 1); 1.75 +} 1.76 + 1.77 +#ifdef __cplusplus 1.78 +} /* extern "C" */ 1.79 + 1.80 +inline Quaternion lerp(const Quaternion &a, const Quaternion &b, scalar_t t) 1.81 +{ 1.82 + return slerp(a, b, t); 1.83 +} 1.84 +#endif /* __cplusplus */