3dphotoshoot
diff libs/vmath/matrix_c.c @ 10:c71c477521ca
converting to GLES2 and C++
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sun, 31 May 2015 00:40:26 +0300 |
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1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/libs/vmath/matrix_c.c Sun May 31 00:40:26 2015 +0300 1.3 @@ -0,0 +1,292 @@ 1.4 +/* 1.5 +libvmath - a vector math library 1.6 +Copyright (C) 2004-2015 John Tsiombikas <nuclear@member.fsf.org> 1.7 + 1.8 +This program is free software: you can redistribute it and/or modify 1.9 +it under the terms of the GNU Lesser General Public License as published 1.10 +by the Free Software Foundation, either version 3 of the License, or 1.11 +(at your option) any later version. 1.12 + 1.13 +This program is distributed in the hope that it will be useful, 1.14 +but WITHOUT ANY WARRANTY; without even the implied warranty of 1.15 +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 1.16 +GNU Lesser General Public License for more details. 1.17 + 1.18 +You should have received a copy of the GNU Lesser General Public License 1.19 +along with this program. If not, see <http://www.gnu.org/licenses/>. 1.20 +*/ 1.21 + 1.22 + 1.23 +#include <stdio.h> 1.24 +#include "matrix.h" 1.25 +#include "vector.h" 1.26 +#include "quat.h" 1.27 + 1.28 +void m3_to_m4(mat4_t dest, mat3_t src) 1.29 +{ 1.30 + int i, j; 1.31 + 1.32 + memset(dest, 0, sizeof(mat4_t)); 1.33 + for(i=0; i<3; i++) { 1.34 + for(j=0; j<3; j++) { 1.35 + dest[i][j] = src[i][j]; 1.36 + } 1.37 + } 1.38 + dest[3][3] = 1.0; 1.39 +} 1.40 + 1.41 +void m3_print(FILE *fp, mat3_t m) 1.42 +{ 1.43 + int i; 1.44 + for(i=0; i<3; i++) { 1.45 + fprintf(fp, "[ %12.5f %12.5f %12.5f ]\n", (float)m[i][0], (float)m[i][1], (float)m[i][2]); 1.46 + } 1.47 +} 1.48 + 1.49 +/* C matrix 4x4 functions */ 1.50 +void m4_to_m3(mat3_t dest, mat4_t src) 1.51 +{ 1.52 + int i, j; 1.53 + for(i=0; i<3; i++) { 1.54 + for(j=0; j<3; j++) { 1.55 + dest[i][j] = src[i][j]; 1.56 + } 1.57 + } 1.58 +} 1.59 + 1.60 +void m4_set_translation(mat4_t m, scalar_t x, scalar_t y, scalar_t z) 1.61 +{ 1.62 + m4_identity(m); 1.63 + m[0][3] = x; 1.64 + m[1][3] = y; 1.65 + m[2][3] = z; 1.66 +} 1.67 + 1.68 +void m4_translate(mat4_t m, scalar_t x, scalar_t y, scalar_t z) 1.69 +{ 1.70 + mat4_t tm; 1.71 + m4_set_translation(tm, x, y, z); 1.72 + m4_mult(m, m, tm); 1.73 +} 1.74 + 1.75 +void m4_rotate(mat4_t m, scalar_t x, scalar_t y, scalar_t z) 1.76 +{ 1.77 + m4_rotate_x(m, x); 1.78 + m4_rotate_y(m, y); 1.79 + m4_rotate_z(m, z); 1.80 +} 1.81 + 1.82 +void m4_set_rotation_x(mat4_t m, scalar_t angle) 1.83 +{ 1.84 + m4_identity(m); 1.85 + m[1][1] = cos(angle); m[1][2] = -sin(angle); 1.86 + m[2][1] = sin(angle); m[2][2] = cos(angle); 1.87 +} 1.88 + 1.89 +void m4_rotate_x(mat4_t m, scalar_t angle) 1.90 +{ 1.91 + mat4_t rm; 1.92 + m4_set_rotation_x(rm, angle); 1.93 + m4_mult(m, m, rm); 1.94 +} 1.95 + 1.96 +void m4_set_rotation_y(mat4_t m, scalar_t angle) 1.97 +{ 1.98 + m4_identity(m); 1.99 + m[0][0] = cos(angle); m[0][2] = sin(angle); 1.100 + m[2][0] = -sin(angle); m[2][2] = cos(angle); 1.101 +} 1.102 + 1.103 +void m4_rotate_y(mat4_t m, scalar_t angle) 1.104 +{ 1.105 + mat4_t rm; 1.106 + m4_set_rotation_y(rm, angle); 1.107 + m4_mult(m, m, rm); 1.108 +} 1.109 + 1.110 +void m4_set_rotation_z(mat4_t m, scalar_t angle) 1.111 +{ 1.112 + m4_identity(m); 1.113 + m[0][0] = cos(angle); m[0][1] = -sin(angle); 1.114 + m[1][0] = sin(angle); m[1][1] = cos(angle); 1.115 +} 1.116 + 1.117 +void m4_rotate_z(mat4_t m, scalar_t angle) 1.118 +{ 1.119 + mat4_t rm; 1.120 + m4_set_rotation_z(rm, angle); 1.121 + m4_mult(m, m, rm); 1.122 +} 1.123 + 1.124 +void m4_set_rotation_axis(mat4_t m, scalar_t angle, scalar_t x, scalar_t y, scalar_t z) 1.125 +{ 1.126 + scalar_t sina = sin(angle); 1.127 + scalar_t cosa = cos(angle); 1.128 + scalar_t one_minus_cosa = 1.0 - cosa; 1.129 + scalar_t nxsq = x * x; 1.130 + scalar_t nysq = y * y; 1.131 + scalar_t nzsq = z * z; 1.132 + 1.133 + m[0][0] = nxsq + (1.0 - nxsq) * cosa; 1.134 + m[0][1] = x * y * one_minus_cosa - z * sina; 1.135 + m[0][2] = x * z * one_minus_cosa + y * sina; 1.136 + m[1][0] = x * y * one_minus_cosa + z * sina; 1.137 + m[1][1] = nysq + (1.0 - nysq) * cosa; 1.138 + m[1][2] = y * z * one_minus_cosa - x * sina; 1.139 + m[2][0] = x * z * one_minus_cosa - y * sina; 1.140 + m[2][1] = y * z * one_minus_cosa + x * sina; 1.141 + m[2][2] = nzsq + (1.0 - nzsq) * cosa; 1.142 + 1.143 + /* the rest are identity */ 1.144 + m[3][0] = m[3][1] = m[3][2] = m[0][3] = m[1][3] = m[2][3] = 0.0; 1.145 + m[3][3] = 1.0; 1.146 +} 1.147 + 1.148 +void m4_rotate_axis(mat4_t m, scalar_t angle, scalar_t x, scalar_t y, scalar_t z) 1.149 +{ 1.150 + mat4_t xform; 1.151 + m4_set_rotation_axis(xform, angle, x, y, z); 1.152 + m4_mult(m, m, xform); 1.153 +} 1.154 + 1.155 +void m4_rotate_quat(mat4_t m, quat_t q) 1.156 +{ 1.157 + mat4_t rm; 1.158 + quat_to_mat4(rm, q); 1.159 + m4_mult(m, m, rm); 1.160 +} 1.161 + 1.162 +void m4_scale(mat4_t m, scalar_t x, scalar_t y, scalar_t z) 1.163 +{ 1.164 + mat4_t sm; 1.165 + m4_identity(sm); 1.166 + sm[0][0] = x; 1.167 + sm[1][1] = y; 1.168 + sm[2][2] = z; 1.169 + m4_mult(m, m, sm); 1.170 +} 1.171 + 1.172 +void m4_transpose(mat4_t res, mat4_t m) 1.173 +{ 1.174 + int i, j; 1.175 + mat4_t tmp; 1.176 + m4_copy(tmp, m); 1.177 + 1.178 + for(i=0; i<4; i++) { 1.179 + for(j=0; j<4; j++) { 1.180 + res[i][j] = tmp[j][i]; 1.181 + } 1.182 + } 1.183 +} 1.184 + 1.185 +scalar_t m4_determinant(mat4_t m) 1.186 +{ 1.187 + scalar_t det11 = (m[1][1] * (m[2][2] * m[3][3] - m[3][2] * m[2][3])) - 1.188 + (m[1][2] * (m[2][1] * m[3][3] - m[3][1] * m[2][3])) + 1.189 + (m[1][3] * (m[2][1] * m[3][2] - m[3][1] * m[2][2])); 1.190 + 1.191 + scalar_t det12 = (m[1][0] * (m[2][2] * m[3][3] - m[3][2] * m[2][3])) - 1.192 + (m[1][2] * (m[2][0] * m[3][3] - m[3][0] * m[2][3])) + 1.193 + (m[1][3] * (m[2][0] * m[3][2] - m[3][0] * m[2][2])); 1.194 + 1.195 + scalar_t det13 = (m[1][0] * (m[2][1] * m[3][3] - m[3][1] * m[2][3])) - 1.196 + (m[1][1] * (m[2][0] * m[3][3] - m[3][0] * m[2][3])) + 1.197 + (m[1][3] * (m[2][0] * m[3][1] - m[3][0] * m[2][1])); 1.198 + 1.199 + scalar_t det14 = (m[1][0] * (m[2][1] * m[3][2] - m[3][1] * m[2][2])) - 1.200 + (m[1][1] * (m[2][0] * m[3][2] - m[3][0] * m[2][2])) + 1.201 + (m[1][2] * (m[2][0] * m[3][1] - m[3][0] * m[2][1])); 1.202 + 1.203 + return m[0][0] * det11 - m[0][1] * det12 + m[0][2] * det13 - m[0][3] * det14; 1.204 +} 1.205 + 1.206 +void m4_adjoint(mat4_t res, mat4_t m) 1.207 +{ 1.208 + int i, j; 1.209 + mat4_t coef; 1.210 + 1.211 + coef[0][0] = (m[1][1] * (m[2][2] * m[3][3] - m[3][2] * m[2][3])) - 1.212 + (m[1][2] * (m[2][1] * m[3][3] - m[3][1] * m[2][3])) + 1.213 + (m[1][3] * (m[2][1] * m[3][2] - m[3][1] * m[2][2])); 1.214 + coef[0][1] = (m[1][0] * (m[2][2] * m[3][3] - m[3][2] * m[2][3])) - 1.215 + (m[1][2] * (m[2][0] * m[3][3] - m[3][0] * m[2][3])) + 1.216 + (m[1][3] * (m[2][0] * m[3][2] - m[3][0] * m[2][2])); 1.217 + coef[0][2] = (m[1][0] * (m[2][1] * m[3][3] - m[3][1] * m[2][3])) - 1.218 + (m[1][1] * (m[2][0] * m[3][3] - m[3][0] * m[2][3])) + 1.219 + (m[1][3] * (m[2][0] * m[3][1] - m[3][0] * m[2][1])); 1.220 + coef[0][3] = (m[1][0] * (m[2][1] * m[3][2] - m[3][1] * m[2][2])) - 1.221 + (m[1][1] * (m[2][0] * m[3][2] - m[3][0] * m[2][2])) + 1.222 + (m[1][2] * (m[2][0] * m[3][1] - m[3][0] * m[2][1])); 1.223 + 1.224 + coef[1][0] = (m[0][1] * (m[2][2] * m[3][3] - m[3][2] * m[2][3])) - 1.225 + (m[0][2] * (m[2][1] * m[3][3] - m[3][1] * m[2][3])) + 1.226 + (m[0][3] * (m[2][1] * m[3][2] - m[3][1] * m[2][2])); 1.227 + coef[1][1] = (m[0][0] * (m[2][2] * m[3][3] - m[3][2] * m[2][3])) - 1.228 + (m[0][2] * (m[2][0] * m[3][3] - m[3][0] * m[2][3])) + 1.229 + (m[0][3] * (m[2][0] * m[3][2] - m[3][0] * m[2][2])); 1.230 + coef[1][2] = (m[0][0] * (m[2][1] * m[3][3] - m[3][1] * m[2][3])) - 1.231 + (m[0][1] * (m[2][0] * m[3][3] - m[3][0] * m[2][3])) + 1.232 + (m[0][3] * (m[2][0] * m[3][1] - m[3][0] * m[2][1])); 1.233 + coef[1][3] = (m[0][0] * (m[2][1] * m[3][2] - m[3][1] * m[2][2])) - 1.234 + (m[0][1] * (m[2][0] * m[3][2] - m[3][0] * m[2][2])) + 1.235 + (m[0][2] * (m[2][0] * m[3][1] - m[3][0] * m[2][1])); 1.236 + 1.237 + coef[2][0] = (m[0][1] * (m[1][2] * m[3][3] - m[3][2] * m[1][3])) - 1.238 + (m[0][2] * (m[1][1] * m[3][3] - m[3][1] * m[1][3])) + 1.239 + (m[0][3] * (m[1][1] * m[3][2] - m[3][1] * m[1][2])); 1.240 + coef[2][1] = (m[0][0] * (m[1][2] * m[3][3] - m[3][2] * m[1][3])) - 1.241 + (m[0][2] * (m[1][0] * m[3][3] - m[3][0] * m[1][3])) + 1.242 + (m[0][3] * (m[1][0] * m[3][2] - m[3][0] * m[1][2])); 1.243 + coef[2][2] = (m[0][0] * (m[1][1] * m[3][3] - m[3][1] * m[1][3])) - 1.244 + (m[0][1] * (m[1][0] * m[3][3] - m[3][0] * m[1][3])) + 1.245 + (m[0][3] * (m[1][0] * m[3][1] - m[3][0] * m[1][1])); 1.246 + coef[2][3] = (m[0][0] * (m[1][1] * m[3][2] - m[3][1] * m[1][2])) - 1.247 + (m[0][1] * (m[1][0] * m[3][2] - m[3][0] * m[1][2])) + 1.248 + (m[0][2] * (m[1][0] * m[3][1] - m[3][0] * m[1][1])); 1.249 + 1.250 + coef[3][0] = (m[0][1] * (m[1][2] * m[2][3] - m[2][2] * m[1][3])) - 1.251 + (m[0][2] * (m[1][1] * m[2][3] - m[2][1] * m[1][3])) + 1.252 + (m[0][3] * (m[1][1] * m[2][2] - m[2][1] * m[1][2])); 1.253 + coef[3][1] = (m[0][0] * (m[1][2] * m[2][3] - m[2][2] * m[1][3])) - 1.254 + (m[0][2] * (m[1][0] * m[2][3] - m[2][0] * m[1][3])) + 1.255 + (m[0][3] * (m[1][0] * m[2][2] - m[2][0] * m[1][2])); 1.256 + coef[3][2] = (m[0][0] * (m[1][1] * m[2][3] - m[2][1] * m[1][3])) - 1.257 + (m[0][1] * (m[1][0] * m[2][3] - m[2][0] * m[1][3])) + 1.258 + (m[0][3] * (m[1][0] * m[2][1] - m[2][0] * m[1][1])); 1.259 + coef[3][3] = (m[0][0] * (m[1][1] * m[2][2] - m[2][1] * m[1][2])) - 1.260 + (m[0][1] * (m[1][0] * m[2][2] - m[2][0] * m[1][2])) + 1.261 + (m[0][2] * (m[1][0] * m[2][1] - m[2][0] * m[1][1])); 1.262 + 1.263 + m4_transpose(res, coef); 1.264 + 1.265 + for(i=0; i<4; i++) { 1.266 + for(j=0; j<4; j++) { 1.267 + res[i][j] = j % 2 ? -res[i][j] : res[i][j]; 1.268 + if(i % 2) res[i][j] = -res[i][j]; 1.269 + } 1.270 + } 1.271 +} 1.272 + 1.273 +void m4_inverse(mat4_t res, mat4_t m) 1.274 +{ 1.275 + int i, j; 1.276 + mat4_t adj; 1.277 + scalar_t det; 1.278 + 1.279 + m4_adjoint(adj, m); 1.280 + det = m4_determinant(m); 1.281 + 1.282 + for(i=0; i<4; i++) { 1.283 + for(j=0; j<4; j++) { 1.284 + res[i][j] = adj[i][j] / det; 1.285 + } 1.286 + } 1.287 +} 1.288 + 1.289 +void m4_print(FILE *fp, mat4_t m) 1.290 +{ 1.291 + int i; 1.292 + for(i=0; i<4; i++) { 1.293 + fprintf(fp, "[ %12.5f %12.5f %12.5f %12.5f ]\n", (float)m[i][0], (float)m[i][1], (float)m[i][2], (float)m[i][3]); 1.294 + } 1.295 +}