3dphotoshoot
diff src/shader.h @ 20:c14613d27a3a
writing a C++ shader class for this
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Thu, 11 Jun 2015 02:53:43 +0300 |
parents | |
children | 4ca4e3c5a754 |
line diff
1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/src/shader.h Thu Jun 11 02:53:43 2015 +0300 1.3 @@ -0,0 +1,36 @@ 1.4 +#ifndef SHADER_H_ 1.5 +#define SHADER_H_ 1.6 + 1.7 +#include <vector> 1.8 + 1.9 +class SdrProg { 1.10 +private: 1.11 + std::vector<unsigned int> priv_sdr; 1.12 + unsigned int prog; 1.13 + mutable bool valid; 1.14 + 1.15 +public: 1.16 + SdrProg(); 1.17 + ~SdrProg(); 1.18 + 1.19 + void create(); 1.20 + void destroy(); 1.21 + 1.22 + bool attach_shader(unsigned int sdr); 1.23 + 1.24 + bool create(unsigned int vsdr, unsigned int psdr); 1.25 + bool create(const char *vsrc, const char *psrc); 1.26 + bool load(const char *vfname, const char *pfname); 1.27 + 1.28 + bool link() const; 1.29 + 1.30 + int get_uniform(const char *name) const; 1.31 + int get_attrib(const char *name) const; 1.32 + bool bind_attrib(const char *name, int loc) const; 1.33 + 1.34 + bool bind() const; 1.35 +}; 1.36 + 1.37 +unsigned int get_shader(const char *name, unsigned int type); 1.38 + 1.39 +#endif /* SHADER_H_ */